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NPC Generator

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Advanced [show]


Ermina Astley, Female Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. She has done her best to style her blonde hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Insane, Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Ermina Astley, Female Human Aristocrat 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 11 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Bune Sage, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her red hair is lengthy. Her silver eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She feeds upon the attention of others.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Bune Sage, Female Tiefling Monk 3
Medium (4'10") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)15 (+2) 15 (+2)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Baradad Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear green clothing when he does not wear armor. His scarlet crest is long and unkept. He wears an eyepatch.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 5 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: To reunite with his absent mother; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Baradad Shestendeliath, Male Dragonborn Druid 15
Medium (6'5") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Jeweled electrum ring (8000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled gold crown (8000 gp).


Social Check DCs


Kothûg Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with top hat. He has auburn hair. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Half-Orc Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Disciplined. Bonds: Job, Military, Adventurer. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Kothûg Dayton, Male Half-Orc Aristocrat 7
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 66 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Claira Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in blue turtlenecks beneath a brown coat with blue slacks. She keeps her chestnut hair in a flapper bob. She is baby faced.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Joker, Entrepeneur. Bonds: Immigrant, Nature, Job. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Claira Ilphelkiir, Female Elf Wizard 12
Medium (5'2") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 25 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. Freshwater pearl (15 gp). Rich purple corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gnarsh Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His half smiles and blue eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Gnarsh's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.

History: Gifted from a young age, Gnarsh studied abroad. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Merchant, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Impeccable, Persistence, Gifted. Bonds: Attractive, Family. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Gnarsh Huckabee, Male Half-Orc Fighter 7
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 500 gp. Star rose quartz (20 gp). Azurite (15 gp). Chalcedony (20 gp).


Social Check DCs


Naal Aloro, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His hair is cut close to his head. His face is scarred and worn.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Naal studied abroad. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Insane, Selfish. Bonds: Adventurer. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Naal Aloro, Male Elf Sorcerer 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1400 sp.


Social Check DCs


Tricking Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries glaives. He wears his gray fur up. He has green eyes and a pastel hat with a violet feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Tricking's homeland. Tricking decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Optimist. Bonds: Attractive, Rich, Immigrant. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Tricking Of Claws, Male Tabaxi Ranger 2
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Terran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. Brass mug with jade inlays (100 gp). Silver comb with moonstones (300 gp).


Social Check DCs


Bilbron Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His hair is white and curly. He wears large thick round spectacles.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: When he was but 4 years old his parents immigrated from the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bilbron was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A rival would like him out of the picture; and someone believes him a fraud

Flaws: Shy. Bonds: Poor, Enemies, Immigrant, Criminal record. Occupation: Sage

Voice: Sighs a lot, exhausted

Attributes [hide]

Bilbron Nucklestamp, Male Gnome Druid 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 19 (+4)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 150 gp. 1 Everburning torch.


Social Check DCs

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