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NPC Generator

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Advanced [show]


Olunt Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing colorful clothing, dressed as a Barber. Beneath his clothing is a huge mess of scar tissue. His silver hair is kept up in a ponytail inside a top hat. His half smiles and violet eyes are beguiling and draw you in.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted druidic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Attractive, Adventurer, Rich. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Olunt Gorunn, Male Dwarf Adept 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Neega Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is braided into rings. Her brown eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a font of random trivia from the lore and stories she has discovered

History: She was born at the edge of vast desert. Through the years after Neega was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Neega's father didn't care for her much, and the feeling was mutual. She has been saving her money to try and buy her sister's freedom.

Motivation: She feels the way she acts is they only way to get by in the world; and doesn't want to be a unemployed and was forced into it by her family

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Neega Gyula, Female Half-Orc Sorcerer 6
Medium (5'6") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: Carnelian (60 gp). Banded agate (12 gp). Moss agate (12 gp).


Social Check DCs


Avelina Hayden, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She wears a grey collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. She has white hair. Her thin eyebrows rest above her beady brown eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is greedy.

Ideals: Artistic. Flaws: Ugly, Impulsive, Mundane. Bonds: Rich. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Avelina Hayden, Female Human Druid 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)7 (-2) 14 (+2)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Brogg Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears rags and sports a simple walking cane. His hair is red and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his mother. His childhood dream was to be a Brewer, but he was a colossal failure. He then took over the family business and is one of the better Cook for hire.

Motivation: He is content; and to find somewhere to settle down

Flaws: Shy, Mundane. Bonds: Poor, Religious, Immigrant, Job. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Brogg Gentry, Male Half-Orc Monk 5
Medium (6'3") Half-Orc, Lawful Evil (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Rosalind Shirley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has shaved her head bald. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Rosalind grew up listening to her mother's many stories. She found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Athletic. Flaws: Addict, Insane, Secretive. Bonds: Adventurer. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Rosalind Shirley, Female Human Rogue 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. Solid gold idol (200 gp).


Social Check DCs


Andram Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears baggy green pantaloons and a brown scarf. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is harsh and unforgiving.

History: The child of a Mortician, who enjoyed hunting, Andram was taken on many hunting expeditions. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Andram Fealty, Male Tiefling Rogue 4
Medium (5'0") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)11 (+0) 14 (+2)19 (+4)
Skills Acrobatics +3, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +6

Possessions: 1 Minor magic item.


Social Check DCs


Smoking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears pastel trousers with white and brown striped suspenders. He wears various colorful collared shirts. He wears his gray fur down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Athletic, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Smoking Paws, Male Tabaxi Paladin 2
Medium (6'8") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 140 gp. A silver and pearl hairclip (100 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Cimer Strength, Male Tiefling [Permalink]

Personal [hide]

Description: 6'2" and muscular, this northern man is generally shirtless and showing off his tattooed chest. His black hair is still thick. His eyes are black and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Mentor. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Cimer Strength, Male Tiefling Monk 6
Medium (6'2") Tiefling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Sun Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She is well dressed, constantly wearing a pastel suit, brown shirt, and violet tie. Her black fur is heavily combed to the right. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born at the edge of vast desert. Sun abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Joker, Logical. Bonds: Has a crush, Adventurer. Occupation: Bricklayer

Voice: Creaky witch voice

Attributes [hide]

Sun Wind, Female Tabaxi Aristocrat 8
Medium (6'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 16 (+3)7 (-2)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 200 gp. Lapis lazuli (13 gp). Chrysoberyl (50 gp). Alexandrite (300 gp). Malachite (13 gp). Blue quartz (13 gp).


Social Check DCs

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