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NPC Generator

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Advanced [show]


Ahvain Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a long white beard with little hanging trinkets. He has a tattooed face.

Personality: Ahvain wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ahvain was born on a far western forest where he grew up under the tutelage of his mother, an expert Ruler. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many illithids want him driven away

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Ahvain Erenaeth, Male Elf Ranger 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)5 (-3) 11 (+0)11 (+0)
Skills Acrobatics +6, Nature -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.


Social Check DCs


Thorpe Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with red lining and desert motifs. His auburn hair is styled in orderly dreadlocks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Disciplined, Fighting. Flaws: Addict. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Thorpe Silvereyes, Male Halfling Bard 2
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)12 (+1) 7 (-2)16 (+3)
Skills Deception +5, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1600 sp.


Social Check DCs


Morkral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy grey pantaloons and a blue scarf. He has wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Beggar business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Selfish, Fearful. Bonds: Job, Family, Has a crush. Occupation: Beggar

Voice: Squeaky

Attributes [hide]

Morkral Torunn, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Gnoll, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Daar Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her crest is black, silky, and of moderate length. Her gold eyes lackadaisically let the world flow into them.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Born in the north to a Doctor, Daar learned a great deal about her father's area of expertise. She was taken as a slave by a traveling circus and forced to perform She became a Doctor soon after.

Motivation: Sabotage a competitor.

Ideals: Optimist. Bonds: Attractive, In love, Job, Slave. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Daar Xephyrbahnor, Female Dragonborn Wizard 6
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 9 (-1)15 (+2)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Doudra Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a perfectly clean shirt and pair of pants. She wears her blue crest down. Her eyes, though not visible through her cowl, are gold.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She has since lost track of the people in her past.

Motivation: To unite with her brother; and regain custody of her daughter

Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Attractive, Family. Occupation: Sellsword

Voice: Old thin voice

Attributes [hide]

Doudra Delmirev, Female Dragonborn Commoner 10
Medium (6'6") Dragonborn, Neutral Good (CR 10)
Armor Class 10
Hit Points 43 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +5

Possessions: 2000 gp. Rose (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. With bright black hair. Her eyes are green and she is always smoking a pipe.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fisher arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To unite with her sister; and to reunite with her absent mother

Flaws: Racist. Bonds: Rich, Family, Guardian. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Helja Goldfinder, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)5 (-3)
Skills Deception -1, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1400 sp.


Social Check DCs


Giselle Shelby, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears brown trousers with yellow and blue striped suspenders. She wears various colorful collared shirts. Her black hair is heavily combed to the right. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Herbalist. She misses her home and complains about the freezing weather, even in summer.

History: She was raised in a white middle class family as the only child. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She ran away from her former home and has been making her living as a Herbalist for the past few years.

Motivation: Someone believes her a fraud; and she seems to be bored by most things

Flaws: Mundane. Bonds: Job, Immigrant, Enemies. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Giselle Shelby, Female Human Bard 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 75 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2, Persuasion +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (2100 gp). Solid gold idol (700 gp). Jeweled electrum ring (4000 gp). Silver chalice with lapis lazuli gems (70 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item.


Social Check DCs


Pelaios Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered flail and tarnished whip as well. His black hair is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Pelaios has worked very hard to control his curse. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Family, Rich. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Pelaios Revulsion, Male Tiefling Commoner 1
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)17 (+3) 6 (-2)19 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 8
Languages Common, Sylvan, Gnome, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 200 sp. Sard (50 gp). 1 Buckler.


Social Check DCs


Justin Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Knight. He has moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Justin Harper, Male Half-Elf Ranger 9
Medium (5'5") Half-Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 79 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)18 (+4) 13 (+1)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc, Dwarven, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1100 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold and topaz bottle stopper cork (1800 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Cloth of gold vestments (180 gp).


Social Check DCs

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