Nurkara Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears many layers of old clothing at all times. Her blonde hair is smooth and relatively long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a Fortune-teller first and foremost. She believes firmly that knowledge should be universal. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She left for the south, certain she would find work there.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp.
Felosial Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She is typically in her Mayor uniform. She wears a Stetson hat to cover her moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Elves in the east were limited. She now mingles about in high society.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Rich, Immigrant. Occupation: Mayor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 18000 cp. 1 Hourglass. 1 Magnifying glass.
Meriele Lathalas, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'0", this woman wears a blue shirt with thin white vertical stripes and brown pants. Her moppish chestnut hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She snorts whenever she laughs or is feeling confident. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the west to a Ruler, Meriele learned a great deal about her father's area of expertise. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: Marry her sister to traveling adventurers; and to unite with her sister
Bonds: Attractive, Job, Family. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 90 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 3000 gp. Aquamarine (1100 gp). Rose (70 gp). Rhodochrosite (11 gp). Lapis lazuli (11 gp). Jasper (70 gp). Pink pearl (40 gp). Chrysoberyl (40 gp). Jade (40 gp). Malachite (11 gp). 1 Minor magic item.
Giselle Wesley, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears silk and lounges about seductively. Her silver hair is heavily combed to the left. She is very pretty but has cold, dead eyes.
Personality: Calm and collected, she is a well trained Guard. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Guard soon after.
Motivation: Wants to raise her children well; and to be a spy again
Flaws: PTSD. Bonds: Attractive, Job, Family, Rich. Occupation: Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. Sard (30 gp).
Imsh Birkenhead, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His hair, while still mostly brown, has prominent grey streaks. He has several tiny amber earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: To reunite with his old friends; and wants to work out more often
Ideals: Athletic, Logical. Bonds: Attractive, Rich, Adventurer. Occupation: Tailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
Possessions: 5000 cp. 1 Banded mail.
Megged Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He is typically in his Carpenter uniform. He wears a Stetson hat to hide his balding. He has gleaming, smiling violet eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.
History: His father raised him in a mountain cabin. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He ran away from his former home and has been making his living as a Carpenter for the past few years.
Motivation: He has decided he is irredeemable.
Ideals: Optimist, Persistence. Bonds: Job, Nature, Criminal record. Occupation: Carpenter
Voice: Stutters
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 26 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 100000 cp. Deep blue spinel (500 gp). Moss agate (8 gp). Zircon (20 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Alton, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her whole body is exceptionally muscular. Her hair is black and curly. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She never wears the same outfit twice, unless she absolutely has to.
History: When she was but 8 years old her parents immigrated from the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic, Logical. Flaws: Secretive. Bonds: Attractive, Immigrant. Occupation: Junk Dealer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Ruloth Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fancy black dress, and carries hammers. She wears her copper crest down. Her eyes are red and she is always smoking a pipe.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Her religion dominates her actions; and to settle down with her crush
Ideals: Fighting. Bonds: Attractive, Adventurer, Has a crush, Religious, In love. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 8
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2
Possessions: 50 pp. Moonstone (30 gp). Banded agate (14 gp). Peridot (30 gp). Rock crystal (30 gp).
Naill Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has done his best to style his auburn hair to look like a famous performer. He has blue eyes and a tan hat with a white feather.
Personality: He is overprotective of those who hire his services. He is afraid of women and trembles around them
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and wants to open a new tavern
Flaws: Shy, Mundane. Bonds: Guardian, Rich, Job. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
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