Greeba Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she usually wears her white robe and has her kukri always slung over her shoulder. Her black hair, when down, is lengthy. She wears large thick round spectacles.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She invites people to come help in her community garden.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Greeba was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Sailor
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Golden pearl (110 gp). Zircon (30 gp). 1 Minor magic item.
Thiala Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a well pressed and immaculate suit (or dress). Her brown hair is kept up in a ponytail inside a broad hat. Her eyes are gray and she is always smoking a pipe.
Personality: She is a Farmer first and foremost. She believes firmly that knowledge should be universal. She is lazy, self-centered, vain, and jealous.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a brigands raid, leaving Thiala alone in the world. After a stint in an orphanage, she was adopted. She became a Farmer soon after.
Motivation: Her spouse's relatives view her with great suspicion; and her religion dominates her actions
Flaws: Selfish. Bonds: Job, Religious, Enemies, Family. Occupation: Farmer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 5000 cp.
Seebo Sympony, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has blonde hair. He wears an eyepatch.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Merchant business.
History: Seebo was born in the east. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Athletic, Impeccable, Persistence. Flaws: Ugly. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 76 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +8
Possessions: Golden yellow topaz (200 gp). Blue quartz (12 gp). Alexandrite (200 gp). Star ruby (600 gp). Jet (100 gp). Star ruby (600 gp). Red garnet (100 gp). Jet (100 gp). Deep green spinel (100 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tordrid Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is bald on top and has large silver tufts of hair around her ears. Her eyes are likewise green.
Personality: She is overprotective of those who hire her services. She does not trust anyone and sleeps with one eye open.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Tordrid was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Tordrid's father didn't care for her much, and the feeling was mutual. She hasn't been sleeping well lately.
Motivation: To clean up the streets; and she's repulsed by the pc
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Guardian. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Shaena Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her scythe. She has a hunchback. Her brown hair is cut short. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Fisher, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Farmer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world; and a strong sense of loyalty to half-elven people
Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Druidic, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. 4 Thunderstones. 3 Alchemist’s fire.
Zanna Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears baggy tan pantaloons and a black scarf. She has a moderate pudge and is not very fit. She wears a colorful flower in her brown hair. She tend to wears goggles to shield her eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world; and balancing her hectic life and new carpenter responsibilities is difficult
Ideals: Persistence, Gifted. Bonds: Attractive, Nature, Mentor. Occupation: Carpenter
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Drusilia Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is irascible and easily irritated. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born the only child of a wealthy merchant. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since lost track of the people in her past.
Motivation: She's repulsed by the PC; and nothing but the best is good enough for her
Ideals: Extrovert, Entrepeneur, Impeccable. Flaws: Insane, Antagonistic. Bonds: Family. Occupation: Laborer
Voice: Low range voice
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 3000 sp.
Osah Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and likes to wear black tank tops with tan skirt. Her long purple hair is drawn into a two foot long braid. Her eyes are likewise silver. Her teeth are white and perfect.
Personality: She has a massive crush on the younger sibling of the Bricklayer who has hired her part-time. She enjoys reading and quiet.
History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's in love; and wants her loneliness to end
Ideals: Logical, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Has a crush. Occupation: Bricklayer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +7
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a brown collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her cinnamon fur is still thick. She wears a mask on her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: River was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Bonds: Enemies, Job. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 400 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).
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