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NPC Generator

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Advanced [show]


Akta Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her red hair is matted, messy, and big. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and she is greedy

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Rich, Adventurer. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Akta Ennui, Female Tiefling Fighter 8
Medium (4'11") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 62 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)19 (+4)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 10000 sp. Eye agate (11 gp). Rich purple corundum (1200 gp). Eye agate (11 gp). Amethyst (50 gp). Peridot (20 gp). Carnelian (20 gp).


Social Check DCs


Oriel Brandon, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is kept up in a ponytail inside a broad hat. Her fierce amber eyes like to dwell on things.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Ploughman, Oriel learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and she is a bit of a kleptomaniac

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Ploughman

Voice: Prounounces S like Z

Attributes [hide]

Oriel Brandon, Female Human Wizard 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1100 gp. An abacus with copper, silver and gold markers (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item.


Social Check DCs


Efferil Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is dressed in a clean yellow cloak covering his clean studded leather. His skin is also unnaturally pale. His hair is cut close to his head. His eyes are a pleasant brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Logical. Flaws: Ugly. Bonds: Family, Religious, Mentor. Occupation: Doctor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Efferil Qualanthri, Male Half-Elf Expert 2
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Adrie Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a tan shirt with thin red vertical stripes and white pants. Her white hair is smooth and relatively long. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.

Motivation: Regain custody of her daughter; and she is unsatisfied with her job

Flaws: Forgetful. Bonds: Job, Rich, Adventurer, Family. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Adrie Raethran, Female Elf Paladin 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)11 (+0) 13 (+1)9 (-1)
Skills Perception +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 6000 cp. 1 Bullseye lantern.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Fortune-teller does. He is tall, broad shouldered and powerfully built. His chestnut hair is singed and shortened. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Fortune-teller like his father before him.

Motivation: Expand his business.

Ideals: Persistence, Gifted. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Gerard Gresham, Male Human Warrior 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Athletics +6, Deception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Ratanák Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, and carries bastard swords. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Disciplined. Flaws: Ugly, Insomniac, Lazy. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Ratanák Mitchell, Male Half-Orc Adept 6
Medium (6'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Insight +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: Blue sapphire (1600 gp). Chalcedony (70 gp). Carnelian (70 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Drogo Fulton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is cut short. His eyes are blue and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Drogo Fulton, Male Human Warlock 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 160 gp.


Social Check DCs


Nora Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is typically in her Hunter uniform. She wears her brown hair down. Her brown eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has a minor phobia of water and hates getting wet.

History: Nora was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand her business.

Ideals: Justice, Logical. Flaws: Fearful. Bonds: Job, Poor. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Nora Brawnanvil, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Shadow In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her beige fur in a flapper bob. Her fierce hazel eyes like to dwell on things.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born into a rich family. Shadow abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: She is compelled to act according to her religious beliefs; and she wants revenge against dire rats

Bonds: Job, Enemies, Rich, Adventurer, Religious. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Shadow In Woods, Female Tabaxi Adept 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2900 sp. 4 Antitoxin. 4 Alchemist’s fire. 3 Thunderstones.


Social Check DCs

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