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NPC Generator

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Advanced [show]


Adrie Raethran, Female Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a tan shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. With wild brown hair. She wears a mask on her face.

Personality: She acts crazy and hedonistic. A true patriot, Adrie would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a forest tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs

Flaws: Hedonist. Bonds: Attractive, Military, Nature, Religious. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Adrie Raethran, Female Elf Commoner 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 320 gp. Freshwater pearl (12 gp). Brown-green garnet (130 gp).


Social Check DCs


Duvamil Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan shirt with thin violet vertical stripes and tan pants. She is bristling with hidden weapons, mostly rapiers and whips. Her chestnut hair is cut short. She has a tattooed face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is lazy, self-centered, vain, and jealous.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Selfish, Disease, Insomniac. Bonds: Criminal record. Occupation: Assassin

Voice: Scratchy, weak

Attributes [hide]

Duvamil Timbers, Female Gnome Aristocrat 1
Small (3'0") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 14 (+2)6 (-2)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 40 pp.


Social Check DCs


Jarsali Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a yellow and violet handkerchief worn on her right side, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her brown hair, when down, is lengthy. She is very pretty but has cold, dead eyes.

Personality: Jarsali wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: When she was but 3 years old her parents immigrated from the south. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To clean up the streets; and regain custody of her daughter

Ideals: Disciplined. Bonds: Attractive, Rich, Immigrant, Family, Guardian. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jarsali Iranapha, Female Half-Elf Expert 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Deception +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Traki Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He comes from a rich western family. Over the years he perfected his riding and shooting skills. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Traki Yaeldrin, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 10 (+0)5 (-3)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 19000 cp.


Social Check DCs


Delg Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. His red hair is matted, messy, and big. He has gleaming, smiling green eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: He was born in the west. Delg was born on a far western desert where he grew up under the tutelage of his father, an expert Laborer. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism, Pacifist, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Delg Silveraxe, Male Dwarf Warrior 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 102 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 7 (-2)13 (+1)
Skills Athletics +6, History +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +4

Possessions: 3000 gp. Freshwater pearl (4 gp). Amber (120 gp). 1 Minor magic item.


Social Check DCs


Anthony Gentry, Male Human [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his dagger always slung over his shoulder. He is physically well-built. He has moderate length blonde hair. His blue eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. Anthony was born on a far southern plains where he grew up under the tutelage of his father, an expert Bounty Hunter. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he wants to get laid

Bonds: Adventurer, Job, Immigrant, Nature, Has a crush. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Gentry, Male Human Wizard 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1 Simple lock.


Social Check DCs


Delebean Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a faded coat and loose pants complete with Stetson hat. He has a hunchback. He wears his hair in dreadlocks. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Healer business at a young age. His parents enrolled him in a Warlock school at a young age so that he could practice his psionic talents. He became a Healer soon after.

Motivation: Wants his loneliness to end; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Has a crush, Job. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Delebean Scheppen, Male Gnome Warlock 12
Small (3'2") Gnome, Neutral Evil (CR 12)
Armor Class 11
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 100 pp. Pink pearl (50 gp). Brown diamond (5000 gp).


Social Check DCs


Bulzo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tight fitting white shirt and pants. He has done his best to style his black hair to look like a famous performer. His blue eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Tabaxi culture. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Mentor. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Bulzo Underbough, Male Halfling Cleric 16
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 79 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 12000 gp. Aquamarine (500 gp). Violet garnet (500 gp). Rhodochrosite (8 gp). Freshwater pearl (8 gp). Blue star sapphire (400 gp). Amethyst (120 gp).


Social Check DCs


Nija Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green costume with the symbols of magic on her torso, and carries axes. She keeps her dark red hair in a pixie cut. Her black eyes dart from person to person to random spaces in the air.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a font of random trivia from the lore and stories she has discovered

History: Nija was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is her passion

Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Poor, Adventurer. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Nija Cryptic, Female Tiefling Barbarian 10
Medium (5'6") Tiefling, Lawful Good (CR 10)
Armor Class 9
Hit Points 66 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +5

Possessions: 2400 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (5000 gp). Sapphire pendant on gold chain (900 gp).


Social Check DCs

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