Vlorn Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He has moderate length silver hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Fletcher mother left him crippled. He struck the Architect job and began his own company from there.
Motivation: Money/treasure; and to be a fletcher again
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive, Job. Occupation: Architect
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 9)
Armor Class 14
Hit Points 8 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 80000 cp. Silver chalice with lapis lazuli gems (160 gp).
Zephan Horror, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His white hair is kept up in a ponytail inside a top hat. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Wishes to resurrect an old love; and wants to raise his children well
Bonds: Attractive, Job, Adventurer, Rich, Family, In love. Occupation: Spy
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 90 pp.
Roondar Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears loose pants and a collared shirt complete with sweater beneath his coat. His right leg appears badly burned and disfigured. His black hair and beard is wavy and long. His violet eyes have a joyful gleam in them most of the time.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He pushes his goals aggressively. He is also a coward if confronted.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 40 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 3000 gp. Black pearl (1200 gp). Hematite (6 gp). Sard (20 gp). Moonstone (20 gp). Obsidian (6 gp). Onyx (20 gp). White opal (800 gp). Citrine (20 gp). Pink pearl (120 gp). Peridot (20 gp). Amethyst (120 gp). Black star sapphire (800 gp). Lapis lazuli (6 gp). Golden pearl (120 gp). Black pearl (1200 gp). Brown-green garnet (120 gp). 1 Medium magic item.
Unvera Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'6". She dresses like a well dressed Glassblower does, and her gloved hand is found clutching a monstrous two handed axe. Her hair is auburn and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Unvera enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Glassblower for the past few years.
Motivation: Expand her business; and to be a banker again
Ideals: Passionate, Artistic. Flaws: Hedonist. Bonds: Job, Attractive. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 27000 cp.
Odo Mitchell, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt, and carries greataxes. He has a long auburn beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Ideals: Fighting, Artistic. Bonds: Attractive, Religious, Adventurer. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
Possessions: 120 pp. Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Jeweled anklet (1000 gp).
Medrash Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears light armors faded through time and improper care. He wears his bronze crest down. His gold eyes have a joyful gleam in them most of the time.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a slaver, Medrash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Courier. He became a Courier soon after.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 78 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 500 gp. A roughly beaten golden orb (90 gp). Carved bone or ivory statuette (10 gp). A silver and pearl hairclip (10 gp). 1 Minor magic item. 1 Minor magic item.
Juliana Reed, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is styled in orderly dreadlocks. She tend to wears goggles to shield her eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. Juliana is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Gifted from a young age, Juliana studied abroad. Her parents enrolled her in a Aristocrat school at a young age so that she could practice her martial talents. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found; and to unite with her sister
Ideals: Optimist, Gifted. Bonds: Attractive, Family. Occupation: Ploughman
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. 1 Thunderstones.
Paela Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing a long, red cloak. She has auburn hair. Her hazel eyes dart from person to person.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's attracted to the PC; and she is unsatisfied with her job
Ideals: Optimist. Bonds: Job, Military, Rich, Has a crush. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Rimmon Light, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears professional attire. His silver hair is lengthy and is close to two feet long. His gold unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: He is content.
Flaws: Disease, Antagonistic, Addict, Mundane. Bonds: Attractive. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 14)
Armor Class 11
Hit Points 63 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Aquan
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. White pearl (90 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!