Kellen Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a worn and beaten armor. His brown hair, when down, is lengthy. His skin is flawless and his brown eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.
History: Kellen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Kellen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kellen's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Poor, Attractive. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp.
Kerkad Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in earthy colors with a green and white handkerchief worn on his right side. His bronze crest, when down, is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist, Gifted. Flaws: Addict, Antagonistic, Selfish. Bonds: Criminal record. Occupation: Miller
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 12)
Armor Class 14
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 19 (+4) | 13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 pp. Silver pearl (60 gp). Deep blue spinel (1500 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vadania Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear flannel. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her violet unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: The child of a Crown-heir, who enjoyed hunting, Vadania was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has never given up on her music dream.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Artistic. Flaws: Disease, Insane. Bonds: Family, Nature. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 17 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (6 gp). Blue sapphire (700 gp). Azurite (6 gp). Moss agate (6 gp).
Cloud In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing a long, brown, dusty cloak. Her fur is greying and her face has many wrinkles. Her eyes are amber and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and to clean up the streets
Flaws: Antagonistic, Disease. Bonds: Family, Immigrant, Guardian. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 100 gp.
Jarana Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears dark leathers with embroidery. Her hair, while still mostly golden, has prominent grey streaks. She wears a mask on her face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Further she is a bit of a stoner and is frequently out of it.
History: Born in the north to a Navigator, Jarana learned a great deal about her mother's area of expertise. Over the years she perfected her riding and shooting skills. She has set out to sabotage the competition.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to be a sellsword again
Flaws: Secretive, Addict. Bonds: Job, Nature, Debt. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 gp.
Ilga Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white hair is still thick. She has blue eyes.
Personality: Aggressive, abrasive, and angry, Ilga embodies much of what other species detest in the Half-Orcs. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in a small village she learned the ways of the warrior from her father. She moved from fad to fad and when she turned 15 she discovered writing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Elven compassion; and she feels threatened by others
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic, Fearful, Racist. Occupation: Mortician
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Pijjirik Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Navigator. He wears a feathered hat to cover his moderate length blue crest. He has gold eyes and a green hat with a brown feather.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Persistence, Gifted. Flaws: Shy. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 50 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 800 gp. Gold dragon comb with red garnet eye (300 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). 1 Minor magic item. 1 Minor magic item.
Blendaeth Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a fancy green dress. She has a penchant for wearing a ring with an oversized opal on her right hand. Her bronze crest is lengthy. She tend to wears goggles to shield her eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a minor phobia of water and hates getting wet.
History: Blendaeth was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Find a way to reverse the transformation of her brother; and she feels threatened by others
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, Rich, Family. Occupation: Apothecary
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 220 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).
Driindar Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has rusty crest. Her thin eyebrows rest above her beady gold eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions; and she is terrified, and will act out of fear
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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