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NPC Generator

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Advanced [show]


Audhild Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is slicked back into a classic pompadour. Her fierce violet eyes like to dwell on things.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is frequently practicing swordplay.

History: Audhild was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker. Flaws: Ugly. Bonds: Poor, Military. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Audhild Morigak, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 15 (+2)9 (-1)
Skills Performance +1, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Reynard Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His long blonde hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is skeptical of what others tell him and is slow to trust.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and nothing but the best is good enough for him

Ideals: Joker, Gifted, Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Koehlanna, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6

Possessions: 800 gp. Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fenriz Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He dresses like a well dressed Animal Trainer does. His dark red hair has been sun bleached extensively. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Fenriz was left his father's suit of armor and trained in its use and care. He became a Animal Trainer soon after.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Fenriz Divinity, Male Tiefling Sorcerer 4
Medium (6'8") Tiefling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)20 (+5) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Aquan, Giant, Auran, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156630000000

Possessions: 300 gp.


Social Check DCs


Three Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is renowned for her bright pastel dresses and hats. Her long beige fur is drawn into a two foot long braid. Her eyes are a pleasant copper.

Personality: Three is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Sold as a small child to a slaver, Three was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Dilettante. She inherited the family business which she has now maintained for 4 years.

Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg

Ideals: Extrovert. Bonds: Attractive, Mentor, Job, In love. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Three Fang, Female Tabaxi Aristocrat 5
Medium (6'3") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)7 (-2) 9 (-1)15 (+2)
Skills Deception +5, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp. Amethyst (80 gp). 1 Minor magic item.


Social Check DCs


Kûga Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean white cloak covering his clean studded leather. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Kûga hails from a village terrorized by orcs. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and many orcs want him driven away

Flaws: Shy. Bonds: Job, Enemies, Immigrant. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Kûga Wellington, Male Half-Orc Warlock 1
Medium (5'1") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)13 (+1) 9 (-1)3 (-4)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Grigi Perry, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears black trousers with blue and black striped suspenders. She wears various colorful collared shirts. Her long chestnut hair reaches down to her waist. Her gray eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Grigi was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and she desires power and/or immortality

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Job, Adventurer. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Grigi Perry, Female Half-Orc Warrior 5
Medium (5'4") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp. Sardonyx (50 gp). Zircon (50 gp). Violet garnet (1100 gp). Hematite (13 gp).


Social Check DCs


Beleth Aid, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears tattered old clothes, she is not a threatening figure. Her long black hair is drawn into a two foot long braid. Her silver eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, she prefers to meditate than take action. She is a font of random trivia from the lore and stories she has discovered

History: Beleth was raised in a hard working conservative environment. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted from career to career and currently works as a Navigator.

Motivation: To share knowledge with the world; and expand her business

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Beleth Aid, Female Tiefling Warlock 8
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)9 (-1) 15 (+2)10 (+0)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Moonstone (40 gp). Red-brown spinel (160 gp). Chalcedony (40 gp). Chalcedony (40 gp). Rose (40 gp). Golden yellow topaz (700 gp).


Social Check DCs


Koeth Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, tan cloak. With a patchy black beard and wild black hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast plains. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying sister.

Motivation: He'd like to take his coworkers down a peg; and to be a banker again

Ideals: Gifted. Flaws: Forgetful. Bonds: Attractive, Nature, Military, Job. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Koeth Caphaxath, Male Elf Warrior 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Disguise kit.


Social Check DCs


Abalaba Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. Her golden hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are green and catlike.

Personality: Stoic and calm, she prefers to meditate than take action. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Abalaba hails from a village terrorized by dire rats. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Abalaba was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Abalaba Oomtrowl, Female Gnome Fighter 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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