Skamos Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black clothing when he does not wear armor. His blue hair is heavily combed to the right. His gold eyes dart from person to person to random spaces in the air.
Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Skamos was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has since lost track of the people in his past.
Motivation: Wants to open a new tavern; and sabotage a competitor
Flaws: Insane, Impulsive, Racist. Bonds: Family, Job. Occupation: Ruler
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Aquan
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
Possessions: 5000 sp.
Olrok Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he likes to wear ponchos typically of a light black in addition to tight pants. He has a silver handlebar mustache and slicked back silver hair. He wears crescent spectacles with a black brim.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can't help but pocket interesting objects he comes across
History: When he was but 7 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He struck the Performer job and began his own company from there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to meet his childhood hero
Bonds: Adventurer, Criminal record, Immigrant, Job. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 16 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 900 gp. Obsidian (16 gp). Malachite (16 gp). Coral (60 gp). Violet garnet (200 gp). 1 Minor magic item.
Bernard Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a yellow vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic, Opinionated. Flaws: Mundane, Disease. Bonds: Poor. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Tervaround Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman has the majority of her body covered in plate. She has done her best to style her black hair to look like a famous performer. Her violet eyes dart from person to person to random spaces in the air.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Optimist, Gifted, Artistic. Bonds: Adventurer. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (90 gp). 1 Minor magic item.
Nora Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. Her black hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She is very quiet and rarely speaks above a whisper. She is afraid of women and trembles around them
History: She is the product a well kept family trust fund and as such has never really known need. Her mother took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.
Motivation: To be a Tanner again; and expand her business
Flaws: Shy. Bonds: Attractive, Rich, Nature, Job. Occupation: Apothecary
Voice: Old thin voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp. Carnelian (50 gp).
Murook Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear black tank tops with grey skirt. She has a moderate pudge and is not very fit. Her hair is chestnut and curly. Her eyes are gray.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is afraid of women and trembles around them
History: Murook was born the youngest of three triplets. She dropped out of school before completing her studies. By chance she met her sister recently and the two have been together since.
Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage
Ideals: Philantrophist, Logical. Flaws: Shy, Antagonistic. Bonds: Family. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Hupe Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many blue ritualistic tattoos. He wears a white armored body suit, with a simple blue line shooting up and back down. His hair is long and red with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Hupe and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and he is wracked by social anxiety
Flaws: Antagonistic, Fearful. Bonds: Religious, Mentor. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 60 pp. Black opal (1400 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Whurdred Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a brown vest and prefers white and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a hunchback. She keeps her long chestnut hair kept up in a rat tail. Her ears are large.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: She is a bit of a kleptomaniac.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Criminal record. Occupation: Spy
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 19 (+4) | 17 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Superior lock.
Gorbundus Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His rusty crest is knotted and matted. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gorbundus is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He became a Spice Merchant soon after.
Motivation: Sabotage a competitor.
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant
Voice: Low range voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Rhodochrosite (9 gp). Lapis lazuli (9 gp). Obsidian (9 gp). Onyx (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!