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NPC Generator

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Advanced [show]


Eran Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. Her white hair, when down, is lengthy. Her amber eyes dart from person to person.

Personality: She loves telling others what to do and how they should feel about things. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Opinionated, Philantrophist. Bonds: Military, Rich, In love. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Eran Smoothhands, Female Halfling Ranger 6
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)17 (+3) 18 (+4)12 (+1)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Goblin, Undercommon, Terran
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 600 gp. Malachite (9 gp). Golden yellow topaz (900 gp). Brown-green garnet (50 gp). Alexandrite (900 gp).


Social Check DCs


Hubert Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He dresses like a well dressed Butcher does. With bright auburn hair and a scraggly beard. His amber eyes dart from person to person.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: Hubert was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Persistence. Flaws: Insane. Bonds: Job, Attractive, Nature. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hubert Bohm, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Terran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp.


Social Check DCs


Azzakh Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green costume with the symbols of luck on his torso. His copper crest is long and unkept. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Stableman, but he got bored and became a Sellsword. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and to be a stableman again

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Azzakh Pyraxtallinost, Male Dragonborn Aristocrat 12
Medium (6'6") Dragonborn, Lawful Good (CR 12)
Armor Class 11
Hit Points 69 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 1000 gp. Gold dragon comb with red garnet eye (1700 gp). Silver comb with moonstones (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (160 gp).


Social Check DCs


Senteq Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown hair is greasy and uncared for. His brown eyes peer out from beneath his wide-brimmed blue hat.

Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He was granted psionic powers by his dying sister.

Motivation: Revenge; and he would like to get married and retire

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Senteq Boondiggles, Male Gnome Druid 5
Small (3'8") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)8 (-1)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has no hair. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Gomory Barlow, Male Human Wizard 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Oriff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her moppish blonde hair is in a traditional bowl cut. She has a dull look in her green eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Oriff grew up listening to her mother's many stories. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Balancing her hectic life and new Miner responsibilities is difficult.

Ideals: Fighting. Bonds: Job, Has a crush, Adventurer, Religious. Occupation: Miner

Voice: Relaxed voice

Attributes [hide]

Oriff Ungart, Female Dwarf Barbarian 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)13 (+1) 11 (+0)8 (-1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1 Half-Plate.


Social Check DCs


Sun In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She wears her beige fur down. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irascible and easily irritated. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. Days after completing her studies, news broke out that her hometown was attacked by orcs. Sun was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: A deep hatred of orcs; and many orcs want her driven away

Flaws: Insane, Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Sun In the Morning, Female Tabaxi Wizard 6
Medium (5'3") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Arcana +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valida Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, constantly wearing a grey suit, blue shirt, and tan tie, and is pretty ugly. Her long white hair reaches down to her waist. Her hazel eyes dart from person to person.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Valida began to lead the lost caravan. She tends to her Mason job now, and dutifully fulfills any obligations she has.

Motivation: To be a Jeweler again; and expand her business

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Valida Durthane, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 5 (-3)8 (-1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 7
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Hugh Webley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His hair is black and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

Hugh Webley, Male Human Wizard 11
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 1200 gp.


Social Check DCs

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