Mamnen Glee, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His long dark red hair is drawn into a two foot long braid. He has gleaming, smiling red eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Herbalist business at a young age. Through the years after Mamnen was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mamnen's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To end his boredom; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Job, Family. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 76 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon, Aquan, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp.
Salasar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his copper crest to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by drow. Salasar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Adventurer, Enemies. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1800 gp. White opal (400 gp).
Dadalan Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. He wears his black crest up. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Logical. Bonds: Attractive, Immigrant, Rich. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
Possessions: 4000 gp. Violet garnet (1200 gp). Blue quartz (5 gp). Brown diamond (7000 gp). Hematite (5 gp). Golden yellow topaz (1200 gp). Lapis lazuli (5 gp). Smoky quartz (50 gp). Amethyst (40 gp). Eye agate (5 gp). Brown-green garnet (40 gp). Deep blue spinel (1200 gp). Rich purple corundum (1100 gp). Blue quartz (5 gp). Eye agate (5 gp). Citrine (50 gp). Chalcedony (50 gp). 1 Medium magic item.
Thorpe Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has wavy red hair. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.
History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Herbalist.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Job, Mentor, Slave. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 133 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 6 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
Possessions: 500 pp. Obsidian (6 gp). Sardonyx (70 gp). Coral (60 gp). Alexandrite (300 gp). Smoky quartz (70 gp). White pearl (60 gp). Lapis lazuli (6 gp). Silver pearl (60 gp). Chrysoberyl (60 gp). Coral (60 gp). Sardonyx (70 gp). Onyx (70 gp). Red garnet (60 gp). Star rose quartz (70 gp). Red-brown spinel (60 gp).
Dalaba Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her red hair is long and unkept. Her eyes are a pleasant brown.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She believes the world needs to unite to get rid of giants once and for all.
History: Born in the east to a Roofer, Dalaba learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. She has taken up work as a Roofer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Many giants want her driven away.
Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Job, Enemies. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 40 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: Moss agate (15 gp). Hematite (15 gp). Violet garnet (1300 gp). Tourmaline (100 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Ainsworth, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She has the majority of her body covered in plate. Beneath her clothing is a huge mess of scar tissue. Her head has been shaved. Her eyes are violet and beady.
Personality: Confrontational and typically high on some drug or another. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alice fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Jeweler
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp. Amethyst (140 gp). 1 Masterwork Thieves’ tools.
Rangrim Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has a moderate pudge and is not very fit. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A powerful necromancer made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Joker, Persistence. Bonds: Enemies, Mentor, Job. Occupation: Painter
Voice: Strong lisp
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 20 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 gp. Hematite (16 gp). Deep blue spinel (1000 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item.
Mardnab Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her tied-back hair is golden. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a great chef.
History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer, Attractive. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. Star rose quartz (50 gp).
Vicky Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears just a violet suit. She is an epitome of beauty. Her chestnut hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Philantrophist. Bonds: Attractive, In love, Military. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 79 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp.
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