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NPC Generator

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Advanced [show]


Bree Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. She is an epitome of beauty. Her black hair, when down, is lengthy. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her job bores her to no end. She has decided to make it more interesting.

History: Bree was raised in a hard working conservative environment. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bree grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bree. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Sabotage a competitor.

Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Job. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Bree Greenleaf, Female Halfling Barbarian 5
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 59 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Quelenna Holimion, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in blue turtlenecks beneath a black coat with brown slacks. Her hair is silver and curly. Her eyes, though not visible through her cowl, are gray.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Quelenna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: Wants to work out more often; and doesn't want to be a painter and was forced into it by her family

Flaws: Shy. Bonds: Immigrant, Attractive, Poor. Occupation: Painter

Voice: American accent

Attributes [hide]

Quelenna Holimion, Female Elf Cleric 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 7 (-2)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp. 1 Darkwood Buckler.


Social Check DCs


Frouse Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin pastel vertical stripes and brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'4" when asserting himself. He has golden hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: He is wracked by social anxiety; and he's looking for his big break

Ideals: Gifted, Logical. Flaws: Fearful. Bonds: Criminal record, Adventurer. Occupation: Sellsword

Voice: Posh accent

Attributes [hide]

Frouse Fiddlefen, Male Gnome Barbarian 5
Small (3'4") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 42 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills History +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: Zircon (20 gp).


Social Check DCs


Ulfgar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man wears rags and sports a simple walking cane. He keeps his long red hair kept up in a rat tail. He wears an eyepatch.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a very good compulsive liar and kleptomaniac.

History: When he was but 5 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant, Family. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Ulfgar Fallack, Male Dwarf Monk 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Nuraval Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His black hair is heavily combed to the right. He has a tattooed face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Nuraval has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Nuraval Rakankrak, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Kipper Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. His red hair is still thick. His gray unseeing eyes seem to look past you.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature. Occupation: Body Guard

Voice: Spits and sputters

Attributes [hide]

Kipper Oomtrowl, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Duvamil Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A 3'0" northern woman, she is wearing colorful clothing, dressed as a Hunter. She is bald on top and has large auburn tufts of hair around her ears. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born into a rich family. She was an apprentice working in her father's forge. Since then, she has sought to make the best of life.

Motivation: An old rival family wants her found; and money/treasure

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Duvamil Albaratie, Female Gnome Adept 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. Iolite (80 gp).


Social Check DCs


Antrara Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants. Her white crest is heavily combed to the left. She wears an eyepatch.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: Wants to raise her children well; and wishes to resurrect an old love

Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Antrara Yarjerit, Female Dragonborn Fighter 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 6 (-2)12 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 3 Acid flasks. 3 Thunderstones.


Social Check DCs


Pelt Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear brown pants and tee shirts. She wears a colorful flower in her orange fur. Her hazel eyes dart from person to person.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Detective work with an outfit from a few towns over. Detective work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 14 years.

Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant, Job. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Pelt Thunder, Female Tabaxi Paladin 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 130 gp.


Social Check DCs

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