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NPC Generator

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Advanced [show]


Nalral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with deerstalker hat. He keeps his auburn hair in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. Nalral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Nalral Hammerstone, Male Dwarf Wizard 8
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 11 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Just what you see.


Social Check DCs


Koeth Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a fancy yellow suit. His black hair is thinning but still full. His fierce hazel eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Carpenter, who enjoyed hunting, Koeth was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Junk Dealer soon after.

Motivation: He has a crush on the local Carpenter; and sabotage a competitor

Ideals: Optimist. Bonds: Attractive, Has a crush, Nature, Job. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Koeth Mellerelel, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 53 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)7 (-2) 15 (+2)18 (+4)
Skills Athletics +4, Performance +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +7

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His hair, while still mostly white, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to open a new tavern.

Flaws: Secretive. Bonds: Job, Adventurer, Rich. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Dayereth Siannodel, Male Half-Elf Bard 4
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Minor magic item.


Social Check DCs


Duergath Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He dresses like a well dressed Brewer does, and his gloved hand is found clutching a flail. His hair is blonde and curly. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a poor family in the city he treasured whatever gifts he got. When Duergath reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker. Bonds: Job, Immigrant, Poor, Military. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Duergath Fallack, Male Dwarf Wizard 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 18 (+4)9 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp.


Social Check DCs


Symma Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She tends to wear a tan poncho over her likewise colored trousers and shirt. Her black hair is thinning but still full. She tend to wears goggles to shield her eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in the south, but her parents moved at a very young age to the north. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and to prove her worth to the world

Ideals: Athletic. Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Symma Dunben, Female Gnome Expert 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 25000 sp. 1 Darkwood Shield. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Nyx Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light tan in addition to tight pants. Her red hair is cut short. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She will rave to anyone who will listen. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a merchant and was forced into it by her family

Flaws: Insane. Bonds: Religious, Military, Criminal record, Family. Occupation: Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Nyx Oomtrowl, Female Gnome Commoner 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 10 (+0)13 (+1)
Skills Acrobatics +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Emma Bradley, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing the road beaten gear of a warrior. Her auburn hair has been sun bleached extensively. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Emma enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent mother; and wants to work out more often

Ideals: Fighting, Athletic, Artistic. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Emma Bradley, Female Human Adept 11
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 73 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3200 gp. Aquamarine (700 gp). Red garnet (70 gp). Violet garnet (700 gp). Aquamarine (700 gp). Azurite (10 gp). Brown-green garnet (70 gp). Alexandrite (700 gp). Tiger eye turquoise (10 gp). Azurite (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a pastel poncho over his likewise colored trousers and shirt. His brown fur is long and unkept. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Poor. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kite Candle, Male Tabaxi Commoner 3
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dagger Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. Her black fur is lengthy and is close to two feet long. Her eyes are likewise copper.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Assassin arts, while her mother instructed her in etiquette, music and courtly manner. In her 15th year, her parents were killed by a illithids raid, leaving Dagger alone in the world. After a stint in an orphanage, she was adopted. She now mingles about in high society.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Joker. Bonds: Rich, Enemies, Adventurer. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Dagger Of Claws, Female Tabaxi Warrior 3
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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