Pyra Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a moderate pudge and is not very fit. Her hair is brown and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born into a rich family. Her parents enrolled her in a Paladin school at a young age so that she could practice her necromantic talents. After months of barely getting by, Pyra managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Immigrant, Criminal record. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Auran, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Holg Stapleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Ploughman does. His black hair is drawn into a tight pony tail with a card scrunchie. This green eyed easterner is not easily forgotten.
Personality: Abrasive and pushy, he has a hard time making friends. He is able to make almost anything out of random pieces of junk.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Holg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Holg's mother didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Gifted. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 13)
Armor Class 13
Hit Points 5 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. Fire opal pendant on a fine gold chain (800 gp). Carved bone or ivory statuette (10 gp). Cloth of gold vestments (70 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Justin Badger, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear grey clothing when he does not wear armor. His hair is auburn, silky, and of moderate length. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Retire the richest man in the west; and to be a barrister again
Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Enemies, Rich, Job. Occupation: Shoemaker
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
Namfoodle Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His brown hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He comes from a rich northern family. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He would like to get married and retire; and he wants to get laid
Flaws: Ugly, PTSD. Bonds: Rich, Religious, Has a crush. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 10)
Armor Class 14
Hit Points 74 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 20 (+5) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 2200 gp.
Gillyd Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses in brown turtlenecks beneath a blue coat with brown slacks. Her hair is long and silver with streaks of brown, and is pulled back with small brown clips. Her fierce green eyes like to dwell on things.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She cannot resist a sob story and will often dote over anyone who has one.
History: When she was but 7 years old her parents immigrated from the west. A few years later when the east was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Many drow want her driven away; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Enemies. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Daar Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her yellow robe. Her green crest is smooth and relatively long. This red eyed northerner is not easily forgotten.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Daar studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has recently gotten a pet goose that steals things from people.
Motivation: She wants to meet her childhood hero; and she has decided she is irredeemable
Ideals: Extrovert, Gifted. Bonds: Criminal record, Job, Adventurer. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 66 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2400 gp. Black velvet mask with numerous citrines (60 gp). Jeweled gold crown (6000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (2000 gp).
Myria Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is wearing colorful clothing, dressed as a Layabout. She has a hunchback. She has slicked back auburn hair. She wears an eyepatch.
Personality: Overbrimming with self-confidence, Myria isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Beggar father left her crippled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants revenge against dire rats; and many dire rats want her driven away
Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Enemies. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6
Possessions: 20 pp. 1 Minor magic item.
Blossom Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. Her hair is short and white. She wears a mask on her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born to a criminal king-pin and mafia family She moved out north to avoid the crime she committed. She has dedicated herself to building a better trade route.
Motivation: Wants her loneliness to end; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Passionate. Bonds: Immigrant, Criminal record, Adventurer, Has a crush. Occupation: Mercenary
Voice: Old thin voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Breastplate. 1 Masterwork Light steel shield.
Traubon Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a grey costume with the symbols of the four houses of cards on his torso. His blonde hair is slicked back into a classic pompadour. This blue eyed northerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich northern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's since become an addict/alcoholic.
Motivation: An old rival family wants him found.
Ideals: Athletic, Opinionated. Flaws: Addict. Bonds: Rich, Family. Occupation: Seamstress
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 210 gp.
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