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NPC Generator

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Advanced [show]


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with top hat. He has styled his lavender fur well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Dagger In the Morning, Male Tabaxi Fighter 4
Medium (6'0") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Beiro Fasharash, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a long chestnut beard with little hanging trinkets. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his mother's forge. He has achieved small success as a Fletcher.

Motivation: Wants to open a new tavern; and to be a bowyer again

Flaws: Addict, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Beiro Fasharash, Male Elf Sorcerer 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tight fitting grey shirt and pants. His chestnut hair is lengthy. He is very pretty but has cold, dead eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Performer business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He has worked as a Performer like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Dain Battlehammer, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Nordak Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. His black hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his poetry dream.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Artistic. Flaws: Insomniac, Terse. Bonds: Attractive, Immigrant, Rich. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nordak Rakankrak, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Giant, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 sp. 1 Good lock.


Social Check DCs


Dalgal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He is wearing a long, brown cloak. He sports a long golden beard, and similarly colored long hair. His ears are large.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Dalgal hails from a village terrorized by goblins. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and someone believes him a fraud

Flaws: Ugly, Insane, Greedy. Bonds: Religious, Enemies. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Dalgal Daraln, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)8 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp.


Social Check DCs


Ahrim Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears black cloth garments or leather armor. He sports a flattop hair cut. He wears an eyepatch.

Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a forest tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ahrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahrim. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Flaws: Ugly, Hedonist. Bonds: Nature, Criminal record. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Ahrim Mockery, Male Tiefling Fighter 1
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 80 gp.


Social Check DCs


Windy Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in earthy colors with a pastel and grey handkerchief worn on her left side. Her white fur is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Marry her sister to traveling adventurers.

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Architect

Voice: Sleepy voice

Attributes [hide]

Windy Moon, Female Tabaxi Cleric 8
Medium (5'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 14 (+2)12 (+1)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Amethyst (40 gp). Moonstone (20 gp). Violet garnet (1500 gp). Moonstone (20 gp). 1 Minor magic item.


Social Check DCs


Traki Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man has a large violet mantle and cape that has been intricately interwoven into his green robe. His hair is short and red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Sold as a small child to a wizard, Traki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Traki was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Traki's father didn't care for him much, and the feeling was mutual. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Poor, Attractive, Family, Mentor. Occupation: Ruler

Voice: French accent

Attributes [hide]

Traki Van Es, Male Half-Elf Bard 12
Medium (5'11") Half-Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +7, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Pink pearl (60 gp). 1 Minor magic item.


Social Check DCs


Georgina Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a white suit, yellow shirt, and pastel tie. She is physically well-built. Her hair, while still mostly blonde, has prominent grey streaks. Her gray unseeing eyes seem to look past you.

Personality: She exudes charisma. She is a tour de force of persuasion. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a forest tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Georgina Swiftwhistle, Female Halfling Aristocrat 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 13
Hit Points 68 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 290 pp. Eye agate (5 gp). Emerald (1300 gp). Moonstone (50 gp). Pink pearl (40 gp). Golden pearl (40 gp). Peridot (50 gp).


Social Check DCs

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