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NPC Generator

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Advanced [show]


Laucian Holimion, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is renowned for his bright blue suits and hats. His hair is always cut to a buzz. He has several tiny aquamarine earrings on each ear.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a island tribe. His martial abilities were realized during a raid on his village. He became a Sage soon after.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Bonds: Rich, Nature, Job, Attractive. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Laucian Holimion, Male Elf Druid 5
Medium (4'11") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 4 (-3)13 (+1) 9 (-1)13 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is an epitome of beauty. His brown hair is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Attractive, Immigrant. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Raer Ostoroth, Male Elf Warrior 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)7 (-2) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Lewis Weston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears a top hat to hide his balding. He has gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ruler father left him crippled. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Halfling people.

Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Poor. Occupation: Adventurer

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Weston, Male Human Barbarian 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)12 (+1) 17 (+3)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 70 gp. Chrysoberyl (80 gp).


Social Check DCs


Emerald Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, pastel cloak. His long gray fur is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down.

Ideals: Athletic, Persistence. Flaws: Shy, Mundane, Fearful. Bonds: Attractive. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Emerald Of Clay, Male Tabaxi Expert 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield. 1 Buckler.


Social Check DCs


Finellen Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is short and black. Her eyes are a pleasant brown.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a ruthless business woman, a trait she acquired from her father.

History: Finellen was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To find somewhere to settle down; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Mundane, Fearful, Disease. Bonds: Poor. Occupation: Carpenter

Voice: Pronounces O like U

Attributes [hide]

Finellen Glanhig, Female Dwarf Warrior 3
Medium (4'2") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zaffrab Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. Through the years after Zaffrab was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Zaffrab's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Guardian, Religious. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Zaffrab Rofferton, Male Gnome Sorcerer 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Gnoll, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 23000 sp. Golden yellow topaz (700 gp). 1 Minor magic item.


Social Check DCs


Bardryn Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is smooth and relatively long. She wears crescent spectacles with a black brim.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of a Bounty Hunter, who enjoyed hunting, Bardryn was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bardryn took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Depressed. Bonds: Nature, Adventurer, Guardian. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Bardryn Brawnanvil, Female Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Draconic
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gadreel Horror, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears light armors faded through time and improper care. She keeps her dark red hair in a flapper bob. She has red eyes and a black hat with a white feather.

Personality: Gadreel is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic, Extrovert, Logical. Bonds: Rich. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Gadreel Horror, Female Tiefling Warrior 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Rangrim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He has a moderate pudge and is not very fit. He keeps his golden hair in a flapper bob. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Rangrim was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a crush on the local Banker; and wants his loneliness to end

Ideals: Disciplined, Entrepeneur. Flaws: Shy. Bonds: Attractive, Job, Has a crush. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rangrim Balderk, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 48 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)15 (+2) 13 (+1)7 (-2)
Skills Stealth +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp.


Social Check DCs

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