Kaladan Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a worn and beaten armor. His white crest is still thick. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Kaladan hails from a village terrorized by brigands. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and he has a crush on the local doctor
Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Just what you see.
Hadwisa Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is well kept. This brown eyed northerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Her mother raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Hadwisa grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hadwisa. She's since become an addict/alcoholic.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Nature, Criminal record. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 11000 sp. Black pearl (1200 gp). Peridot (60 gp). Pink pearl (110 gp). Smoky quartz (60 gp).
Flame Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is generally shirtless and showing off her tattooed chest. Her brown fur is knotted and matted. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise she seems alert and responsive.
History: She was born in a small desert village. Cursed with vampirism at a very young age, Flame has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she feels threatened by others
Ideals: Professionalism. Flaws: Addict, Disease, Fearful. Bonds: Nature, Adventurer. Occupation: Baker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1700 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (4000 gp). Silver chalice with lapis lazuli gems (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Brass mug with jade inlays (600 gp).
Elizabeth Hackney, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she likes to wear ponchos typically of a light brown in addition to tight pants. She has slicked back brown hair. Her amber eyes are slightly larger than normal.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She does not trust anyone and sleeps with one eye open.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.
Motivation: She is currently in port desperately looking for someone to get her out; and to pay off her debts
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Slave, Debt. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Einkil Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear brown tank tops with black pants. He sports a flattop hair cut. His eyes are likewise brown.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Einkil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Einkil's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Extrovert, Logical. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Locksmith
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Robbie Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She sports golden long hair. Her fierce violet eyes like to dwell on things.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with a lost civilization.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A deep hatred of giants; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Emotional. Bonds: Adventurer, Debt, Enemies. Occupation: Miller
Voice: Hollow voice
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.
Hugh Cooper, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak, and carries monstrous two handed axes. His brown hair and beard is wavy and long. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Job, In love, Family. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Sardonyx (30 gp). 1 Masterwork Thieves’ tools.
Avelina Tickle, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears a brown armored body suit, with a simple pastel line shooting up and back down. Her hair is always cut to a buzz. Her fierce green eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Sold as a small child to a brothel owner, Avelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her father and her sister before her, after school she went straight into learning to become a Knight. She struck the Knight job and began her own company from there.
Motivation: She's looking for her big break; and to be a locksmith again
Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (4'8") Human, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 102 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple +3
Possessions: 1500 gp. Onyx (30 gp).
Ermina Morley, Female Human [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, she is an attractive figure. She is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. Her red hair is well kept. She has several tiny amethyst earrings on each ear.
Personality: Ermina hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born in a small plains village. She has chosen to use the inheritance that was left to her frivolously. By chance she met her brother recently and the two have been together since.
Motivation: Regain custody of her son.
Ideals: Artistic, Extrovert. Bonds: Rich, Attractive, Nature, Family. Occupation: Tailor
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Draconic, Giant, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!
