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NPC Generator

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Advanced [show]


Orryn Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and has a large tan mantle and cape that has been intricately interwoven into his black robe. His hair is auburn and curly. His face is scarred and worn.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Orryn Dunben, Male Gnome Commoner 3
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)7 (-2) 16 (+3)13 (+1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Osco Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His chestnut hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: Osco was born the youngest of three triplets. Osco abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Engraver

Voice: Jittery and nervous

Attributes [hide]

Osco Warmwater, Male Halfling Rogue 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 70 gp. Brown-green garnet (100 gp).


Social Check DCs


Orryn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His red hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Navigator

Voice: Spits words with contempt

Attributes [hide]

Orryn Fapplestamp, Male Gnome Paladin 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 16000 cp.


Social Check DCs


Theriatis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is golden and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Insomniac, Hedonist. Bonds: Immigrant. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Theriatis Xistsrith, Male Elf Druid 6
Medium (5'0") Elf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 9 (-1)14 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Quillathe Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears tattered old clothes and is in decent physical shape. Her long white hair is drawn into a two foot long braid. Her eyes are hazel.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and to find somewhere to settle down

Flaws: Ugly, Shy, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Quillathe Iranapha, Female Elf Barbarian 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)17 (+3) 13 (+1)9 (-1)
Skills History +5, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Antinua Hungate, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She carries a battered rapier and tarnished lance as well. She has slicked back red hair. Her skin is flawless and her green eyes scan people very quickly.

Personality: Antinua is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She comes from a rich northern family. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To reunite with her absent mother.

Ideals: Fighting, Extrovert. Bonds: Attractive, Family, Rich, Mentor. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Antinua Hungate, Female Half-Elf Barbarian 2
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: 180 gp.


Social Check DCs


Tiaathque Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this woman dresses well, wearing yellow shirts, loose pants, and blazers most of the time. She has slicked back golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She comes from a rich eastern family. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has taken up work as a Brewer and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She has money and likes to spend it; and sabotage a competitor

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Brewer

Voice: Voice breaks

Attributes [hide]

Tiaathque Hanali, Female Half-Elf Commoner 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Pushkrimp Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich western family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to trick people and travel the world for free.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and nothing but the best is good enough for him

Ideals: Artistic, Impeccable. Bonds: Criminal record, Rich, Family. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Pushkrimp Bradshaw, Male Half-Orc Aristocrat 7
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 77 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)9 (-1) 9 (-1)13 (+1)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Ahvain Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is lengthy. He has a tattooed face.

Personality: Ahvain wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... Ahvain enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Ahvain was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahvain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Fighting, Athletic, Disciplined. Flaws: Hedonist. Bonds: Attractive. Occupation: Laborer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ahvain Iranapha, Male Elf Adept 13
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 9 (-1)18 (+4)
Skills Investigation +6, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Terran, Celestial
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 pp. Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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