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NPC Generator

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Advanced [show]


Cask Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His lavender fur is thinning but still full. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.

History: He was raised in a white middle class family as the only child. He worked as a nervous Tanner and found it very stressful. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Flaws: Lazy, Mundane. Bonds: Poor, Attractive, Job. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Cask Of Snakes, Male Tabaxi Commoner 6
Medium (5'1") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Deception +5, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Percival Wallace, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a grey costume with the symbols of the sun god on his torso. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Military, Religious. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Percival Wallace, Male Human Rogue 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)7 (-2) 16 (+3)10 (+0)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 50 gp. 1 Chain shirt.


Social Check DCs


Arumawann Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a blue poncho over his likewise colored trousers and shirt. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arumawann grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arumawann. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Further expansion of business; and a rival would like him out of the picture

Ideals: Athletic, Gifted. Bonds: Job, Military, Criminal record. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Arumawann Dunben, Male Gnome Commoner 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)12 (+1) 8 (-1)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 60 gp. 3 Holy water.


Social Check DCs


Bork Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He sports a long auburn beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses divination through singing.

History: Bork lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Sage

Voice: Speaks through clenched teeth

Attributes [hide]

Bork Quinton, Male Half-Orc Commoner 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)15 (+2) 13 (+1)5 (-3)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Myev Colton, Female Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a white costume with the symbols of luck on her torso. She wears a small hat to cover her moderate length black hair. She has gray eyes and a white hat with a brown feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Nature, Slave. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Myev Colton, Female Half-Orc Barbarian 6
Medium (4'9") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with brown pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a wide-brimmed hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with finding treasure.

History: Silvo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Silvo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many goblins want him driven away; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Justice. Flaws: Emotional. Bonds: Adventurer, Poor, Enemies. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Silvo TellPenny, Male Halfling Fighter 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)15 (+2) 11 (+0)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Onyx (30 gp).


Social Check DCs


Luthra Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is renowned for her bright tan dresses and hats. Her silver hair is lengthy. She has violet eyes and a tan hat with a black feather.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in the south, but her parents moved at a very young age to the east. Luthra was born on a far southern desert where she grew up under the tutelage of her father, an expert Sculptor. She tends to her Sculptor job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her brother; and she'd like to take her coworkers down a peg

Ideals: Athletic. Bonds: In love, Immigrant, Job, Family. Occupation: Sculptor

Voice: Scottish accent

Attributes [hide]

Luthra Wildwander, Female Gnome Monk 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Insight +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Dayereth Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean violet cloak covering his clean studded leather. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Ideals: Philantrophist. Flaws: Insane, Disease, Insomniac. Bonds: Enemies. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Dayereth Fasharash, Male Half-Elf Aristocrat 3
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 6 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)13 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Skak Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His silver hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He is a Yochlol in disguise. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well.

Ideals: Athletic, Pacifist. Flaws: Insane. Bonds: Family, Adventurer. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Skak Payton, Male Half-Orc Barbarian 17
Medium (5'1") Half-Orc, Neutral Good (CR 17)
Armor Class 14
Hit Points 147 (17d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Insight +6, Persuasion +8
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4

Possessions: 800 pp. Star ruby (700 gp). Black pearl (900 gp). Hematite (12 gp). Jasper (60 gp). Amethyst (100 gp). Sard (60 gp). White opal (700 gp). Aquamarine (900 gp). Emerald (700 gp). Red-brown spinel (100 gp). Moss agate (12 gp). Carnelian (60 gp). Amber (100 gp). Malachite (12 gp). Chalcedony (60 gp). Malachite (12 gp). Obsidian (12 gp). Star ruby (700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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