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NPC Generator

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Advanced [show]


Symma Timbers, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a blue feathered hat and blue clothes. Her auburn hair is unkempt and raggedy. Her brown eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the east. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Symma was born on a far eastern island where she grew up under the tutelage of her mother, an expert Soapmaker. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Pacifist. Flaws: Ugly, Secretive. Bonds: Poor, Immigrant. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Symma Timbers, Female Gnome Warlock 14
Small (3'4") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 97 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Investigation +4, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1200 pp. Red spinel (80 gp). Freshwater pearl (4 gp). Silver pearl (80 gp). Sard (70 gp). Fire opal (1500 gp). Eye agate (4 gp). Blue sapphire (1500 gp). Blue quartz (4 gp). Obsidian (4 gp). Peridot (70 gp). Jade (80 gp). Chalcedony (70 gp). Sard (70 gp). Golden pearl (80 gp). Alexandrite (1200 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Leighton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of southern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Fearful, Racist. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Leighton, Male Human Bard 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 110 gp.


Social Check DCs


Ekk Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears white painted combat armor at almost all times. She wears her silver hair up in a very large beehive style do. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Born in the south her family was never financially stable. Through the years after Ekk was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Ekk's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Ekk and her spouse have recently divorced.

Motivation: She is terrified, and will act out of fear.

Flaws: Addict, Antagonistic, Fearful. Bonds: Poor. Occupation: Bellfounder

Voice: Strong lisp

Attributes [hide]

Ekk Beitz, Female Half-Orc Fighter 16
Medium (5'1") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 119 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 18 (+4)10 (+0)
Skills Acrobatics +7, Perception +9
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +9

Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Gold and topaz bottle stopper cork (1400 gp). Fire opal pendant on a fine gold chain (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Greethen Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he has a large green mantle and cape that has been intricately interwoven into his black robe. His crest is blue and curly. His gold eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. After a long history of fighting, Greethen and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and to be a stableman again

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Barber

Voice: Prounounces S like Z

Attributes [hide]

Greethen Delmirev, Male Dragonborn Druid 7
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 500 gp. Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Jade (60 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Wiggan Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His auburn hair has been sun bleached extensively. His hazel eyes are passionate and lively.

Personality: He likes to make people angry or surprised. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his mother was called into army service. As a young adult he joined a group advocating for an improvement in Halfling conditions. After a long history of fighting, Wiggan and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Tabaxi people; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful, Racist. Bonds: Attractive, Military. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Wiggan Elderberry, Male Halfling Bard 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 49 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 15 (+2)9 (-1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp.


Social Check DCs


Phelaia Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her feathered hat is riddled with cuts and holes. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She believes the world needs to unite to get rid of brigands once and for all.

History: She is the product a well kept family trust fund and as such has never really known need. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Days after completing her studies, news broke out that her hometown was attacked by brigands. Phelaia was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Rich, Family. Occupation: Animal Trainer

Voice: Loud with bravado

Attributes [hide]

Phelaia Conviction, Female Tiefling Sorcerer 5
Medium (6'0") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +3, Animal Handling +6
Senses Passive Perception 13
Languages Common, Druidic, Goblin, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 30000 cp. Rose (50 gp). Lapis lazuli (15 gp). 1 Minor magic item.


Social Check DCs


Thamuz Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries bastard swords. His hair is short and red. His red eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born to loving parents in a slum to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Blacksmith

Voice: Indian accent

Attributes [hide]

Thamuz Covert, Male Tiefling Cleric 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 600 gp. Onyx (70 gp). Clear bright green emerald (3000 gp). Alexandrite (1000 gp). Rock crystal (70 gp). Jasper (70 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Watson Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports red clothing, slightly heavier than average wear. His black hair is styled in orderly dreadlocks. His fierce green eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is a Lamia in disguise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic, Fighting. Bonds: Adventurer, Criminal record. Occupation: Herbalist

Voice: Farmer accent

Attributes [hide]

Watson Wildheart, Male Halfling Bard 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Geoffrey Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized amber on his right hand. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A rival would like him out of the picture; and he has decided he is irredeemable

Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Healer

Voice: French accent

Attributes [hide]

Geoffrey Tatum, Male Human Expert 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 600 sp. Tiger eye turquoise (4 gp).


Social Check DCs

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