Gunter Sheldon, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern man likes to wear grey tank tops with brown pants. His blonde hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is irascible and easily irritated. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bather
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Tiger eye turquoise (9 gp).
Andram Swift, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His purple hair is greasy and uncared for. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Rock crystal (70 gp). Jade (100 gp). 1 Minor magic item.
Emen Wordsworth, Female Half-Orc [Permalink]
Personal [hide]
Description: 5'1" and muscular, this southern woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: A skeptical and narcissistic woman, Emen's first love is herself. Her second love is also herself. She also has developed a complete distrust of the Stylist profession.
History: She was born at the edge of vast forest. Like her mother and her sister before her, after school she went straight into learning to become a Blacksmith. She has drifted from career to career and currently works as a Blacksmith.
Motivation: She has money and likes to spend it; and sabotage a competitor
Ideals: Athletic, Impeccable. Bonds: Rich, Job, Nature. Occupation: Blacksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp.
Roywyn Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears long strands of topaz and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a very tight haircut. She wears a mask on her face.
Personality: Cocky and sure of herself, she believes she is the best Slave Trader born in the past three hundred years. She is able to make almost anything out of random pieces of junk.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her mother out around the business and became quite the natural. She became a Slave Trader soon after.
Motivation: Wants to open a new tavern; and she is greedy
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Military. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Sylvan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
Possessions: 21000 sp. 1 Minor magic item.
Birel Othronus, Female Elf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. Her long black hair is drawn into a two foot long braid. Her eyes are blue.
Personality: She exudes charisma. She is a tour de force of persuasion. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Birel lived on a farm with her mother, near the main road leading to a nearby town. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: To reunite with her old friends; and to reunite with her absent mother
Flaws: Shy. Bonds: Attractive, Family, Adventurer. Occupation: Dyer
Voice: French accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Jasper (70 gp). Hematite (15 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Umpen Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears tattered old clothes. His long brown hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He now owns his own business.
Motivation: Expand his business; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Detective
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 500 gp.
Hupe Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His hair is short and brown. His eyes are brown and beady.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a mountains tribe. Hupe liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels threatened by others.
Flaws: Ugly, Cynical, Fearful. Bonds: Slave, Nature. Occupation: Unemployed
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Vonana Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. With bright blonde hair. Her eyes, though not visible through her cowl, are blue.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She bought a scythe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She desires power and/or immortality.
Flaws: Antagonistic. Bonds: Rich, Mentor, Nature, Adventurer. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 190 gp. 7 Acid flasks.
Vapula Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large green jacket, and she perpetually has her morningstar ready. She keeps her long brown hair kept up in a rat tail. She has several tiny sapphire earrings on each ear.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised in a white middle class family as the only child. Through the years after Vapula was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Vapula's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: To end her boredom.
Ideals: Fighting, Passionate, Professionalism. Flaws: Mundane, Antagonistic. Bonds: Rich. Occupation: Masseuse
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 18)
Armor Class 13
Hit Points 85 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 |
Possessions: 1500 pp. Black star sapphire (400 gp). Peridot (30 gp). Malachite (14 gp). Jasper (30 gp). Sard (30 gp). Black pearl (1300 gp). Clear bright green emerald (4000 gp). Deep blue spinel (1300 gp). Blue quartz (14 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Red spinel (100 gp). Banded agate (14 gp). Aquamarine (1300 gp). Rock crystal (30 gp). Carnelian (30 gp). Citrine (30 gp). Peridot (30 gp). Rich purple corundum (400 gp). Zircon (30 gp). Lapis lazuli (14 gp). Star ruby (400 gp). Star ruby (400 gp). Moonstone (30 gp). Aquamarine (1300 gp). Violet garnet (1300 gp). Lapis lazuli (14 gp). Golden yellow topaz (1300 gp). Deep blue spinel (1300 gp). Silver pearl (100 gp). Chrysoprase (30 gp). Citrine (30 gp). 1 Major magic item.
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