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NPC Generator

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Advanced [show]


Caeldrim Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has a small bristly mustache and wavy auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich eastern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Antagonistic, Insomniac. Bonds: Rich, Has a crush. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Caeldrim Xistsrith, Male Elf Adept 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 14 (+2)8 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Antitoxin.


Social Check DCs


Theobald Blankley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is silver and curly. He has green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He used his abilities to trick people and travel the world for free.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Shy. Bonds: Criminal record, Immigrant, Family. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Theobald Blankley, Male Human Sorcerer 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)17 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp. Silver pearl (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Ea Failure, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her face is covered beneath a completely black helmet.

Personality: Ea is depressed about a lot of things. She tends to be a nihilist. She has a small toy that she constantly fidgets with.

History: Born in a small village she learned the ways of the warrior from her father. When Ea reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Depressed, Addict. Bonds: Military. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ea Failure, Female Tiefling Warlock 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 25 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)14 (+2) 16 (+3)14 (+2)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 500 gp.


Social Check DCs


Sindri Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He carries with him a set of nunchakus, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is heavily combed to the right. His violet eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Dilettante, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He became a Map Maker soon after.

Motivation: Many orcs want him driven away.

Ideals: Fighting. Flaws: Racist. Bonds: Job, Enemies, Poor. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Sindri Beren, Male Gnome Sorcerer 14
Small (3'7") Gnome, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 53 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Investigation +8, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Infernal, Draconic
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 3000 gp. Aquamarine (900 gp). Jade (90 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Silence, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a blue coat with yellow slacks. Her hair is greying and her face has many wrinkles. Her eyes are silver and beady.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to loving parents in a slum to the north. Cursed with lycanthropy at a very young age, Damaia has worked very hard to control her curse. She is searching for what she claims is her rightful reward.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Poor. Occupation: Carter

Voice: German accent

Attributes [hide]

Damaia Silence, Female Tiefling Ranger 3
Medium (5'3") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 6 (-2)10 (+0)
Skills Perception +0, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Left-Handed Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a pastel shirt with thin grey vertical stripes and brown pants. His cinnamon fur is knotted and matted. His hazel eyes peer out from beneath his wide-brimmed pastel hat.

Personality: Confrontational and typically high on some drug or another. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the west to a Barkeep, Left-Handed learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Wants to open a new tavern; and to be a performer again

Ideals: Athletic, Logical, Gifted. Flaws: Addict. Bonds: Job. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Left-Handed Of World, Male Tabaxi Commoner 12
Medium (6'6") Tabaxi, Lawful Good (CR 12)
Armor Class 12
Hit Points 33 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hobart Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, white, dusty cloak. His black hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Hobart is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: An old rival family wants him found.

Ideals: Athletic. Flaws: Insane, Depressed, Hedonist. Bonds: Nature, Family. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Hobart Goodearth, Male Halfling Adept 12
Small (3'4") Halfling, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 57 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 9 (-1)10 (+0)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dadalan Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a rose on it. His crest, while still mostly scarlet, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered west to less war torn lands. He then took over the family business and is one of the better Herbalist for hire.

Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Disease, PTSD. Bonds: Attractive, Job, Enemies. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Dadalan Qyxpahrgh, Male Dragonborn Expert 14
Medium (6'2") Dragonborn, True Neutral (CR 14)
Armor Class 11
Hit Points 21 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)17 (+3) 15 (+2)18 (+4)
Skills Deception +9, Religion +8
Senses Passive Perception 12
Languages Common, Terran, Undercommon, Ignan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp. Tiger eye turquoise (4 gp). Golden pearl (60 gp). Rich purple corundum (1400 gp). Aquamarine (1200 gp). Amber (60 gp). Blue quartz (4 gp). Jet (60 gp). Pink pearl (60 gp). Tiger eye turquoise (4 gp). Hematite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He sports blue clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His red hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: Arumawann was born with his father's beautiful face. Through the years after Arumawann was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Arumawann's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the east; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Arumawann Sympony, Male Gnome Monk 9
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 69 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)13 (+1) 11 (+0)17 (+3)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1200 gp.


Social Check DCs

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