Reirak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of hand crossbows on his belt, each one with a opal on the hilt. His long auburn hair is drawn into a two foot long braid. He has violet eyes and a grey hat with a brown feather.
Personality: Aggressive, abrasive, and angry, Reirak embodies much of what other species detest in the Dwarves. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Rich. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 6 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp. 1 Tanglefoot bags.
Henry Southey, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries glaives. His red hair is lengthy and is close to two feet long. He has a dull look in his violet eyes.
Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can't help but pocket interesting objects he comes across
History: He is a Jackalwere in disguise. He made a point of taking high paying jobs and getting most of it up front. He has recently gotten a pet goose that steals things from people.
Motivation: He wants to meet his childhood hero; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Impeccable. Bonds: Rich, Criminal record, Adventurer. Occupation: Brewer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 90 gp.
Eida Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs, and she perpetually has her longbow ready. Her brown hair is lengthy. Her thin eyebrows rest above her beady blue eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a Baker, her father struggled to pay the bills. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a baker again
Ideals: Fighting, Justice. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Body Guard
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp. 1 Climber’s kit.
Thorpe TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, red, dusty cloak. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady gray eyes.
Personality: Eccentric and domineering, Thorpe will drive conversation. The war was a terrible time for him, and Thorpe does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a forest tribe. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions.
Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Military, Nature, Religious. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (130 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Cloth of gold vestments (130 gp).
Sapply Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He wears just a tan suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has a small bristly mustache and wavy white hair. His brown eyes are passionate and lively.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is afraid of women and trembles around them
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A deep hatred of brigands; and he is greedy
Flaws: Shy, Mundane. Bonds: Job, Rich, Enemies. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. Deep green spinel (40 gp). Amber (40 gp). Tiger eye turquoise (13 gp).
Dadalan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. His crest, while still mostly gold, has prominent grey streaks. His gold eyes are passionate and lively.
Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted, Entrepeneur. Flaws: Addict, Shy. Bonds: Rich. Occupation: Herbalist
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Suhnae Iathrana, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his hair in dreadlocks. He has several tiny opal earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them
History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He left for the north, certain he would find work there.
Motivation: He is greedy; and money/treasure
Flaws: Sensitive, Shy. Bonds: Immigrant, Rich, Religious, Mentor. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Pikar Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he likes to wear ponchos typically of a light red in addition to tight pants. His hair is short and chestnut. He has hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Pikar was born with his mother's beautiful face. Pikar was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Scribe. He was granted psionic powers by his dying sister.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Opinionated, Entrepeneur, Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Scribe
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 40 pp. Old masterpiece painting (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item.
Flask Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a simple pastel robe with grey stripes complete with hood. His fur is yellow and curly. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Flask embodies much of what other species detest in the Tabaxis. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better kind of golem.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Rich, Adventurer. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 15)
Armor Class 11
Hit Points 24 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 8000 gp. Rock crystal (50 gp). Tourmaline (120 gp). Aquamarine (1400 gp).
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