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NPC Generator

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Advanced [show]


Corkitron Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Bonds: Rich. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Corkitron Jamjar, Male Halfling Monk 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)5 (-3)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Fallond Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His auburn hair is smooth and relatively long. He has gleaming, smiling gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has drifted from career to career and currently works as a Fletcher.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Passionate. Flaws: Ugly, Forgetful. Bonds: Criminal record, Job. Occupation: Fletcher

Voice: Timid voice

Attributes [hide]

Fallond Daraln, Male Dwarf Fighter 5
Medium (4'5") Dwarf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)10 (+0) 10 (+0)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Chrysoberyl (80 gp). Pink pearl (80 gp). Black pearl (700 gp).


Social Check DCs


Sweet In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with brown colored cloaks and clothing. She has a slight overbite and is overall scrawny. She has styled her gray fur well, parting it to the right. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A powerful brothel owner made her what she is. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Detective for the past few years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to end her boredom

Flaws: Mundane, Insane. Bonds: Job, Mentor, Enemies. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Sweet In Woods, Female Tabaxi Commoner 1
Medium (5'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp. A small bag of saffron. (90 gp). 1 Banded mail.


Social Check DCs


Dalaba Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears many layers of old clothing at all times. Her long chestnut hair is drawn into a two foot long braid. Her eyes are hazel and she is always smoking a pipe.

Personality: She loves telling others what to do and how they should feel about things. She is skeptical of what others tell her and is slow to trust.

History: She was born in the north. A few years later when the east was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dalaba Tarkelby, Female Gnome Adept 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs


Horza Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male is generally well dressed albeit a few years behind the times. He is tall, broad shouldered and powerfully built. He wears his chestnut hair down. His eyes are blue and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. The war was a terrible time for him, and Horza does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Horza fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Opinionated, Fighting. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Horza Cholmondeley, Male Half-Orc Aristocrat 3
Medium (5'7") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)6 (-2) 17 (+3)12 (+1)
Skills Investigation +0, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lamlis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is lazy, self-centered, vain, and jealous.

History: The child of eastern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic, Philantrophist. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Lamlis Ilphelkiir, Male Elf Warlock 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)16 (+3) 14 (+2)8 (-1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp.


Social Check DCs


Rimmon Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is bristling with hidden weapons, mostly ceremonial daggers and bastard swords. His dark red hair is long and unkept. His white unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Rimmon will drive conversation. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. Rimmon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rimmon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: To prove his worth to the world.

Ideals: Extrovert. Flaws: Ugly, Disease, Impulsive. Bonds: Criminal record. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Rimmon Felicity, Male Tiefling Rogue 5
Medium (6'7") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Stealth +4, Survival +1
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. Hematite (15 gp). Violet garnet (1000 gp).


Social Check DCs


Margery Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her blonde hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: Prone to second guessing herself, she comes off as nervous. She is able to make almost anything out of random pieces of junk.

History: When she was but 3 years old her parents immigrated from the east. After coming to the age of reason, Margery took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Farmer soon after.

Motivation: Her relatives are trying to arrange a marriage; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Margery Horineth, Female Half-Elf Bard 2
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Perception +5, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp.


Social Check DCs


Emerald Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'7". He wears a brown costume with the symbols of luck on his torso, and his gloved hand is found clutching a nunchaku. His black fur, when down, is lengthy. His blue eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing music.

History: Sold as a small child to a slaver, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted psionic powers by his dying sister.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Mentor, Criminal record. Occupation: Gardener

Voice: Boston accent

Attributes [hide]

Emerald Of Ebony, Male Tabaxi Commoner 7
Medium (6'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 6 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)5 (-3) 18 (+4)17 (+3)
Skills Animal Handling +7, Intimidation +6
Senses Passive Perception 14
Languages
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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