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NPC Generator

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Advanced [show]


Tûmûg Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a black vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is heavily combed to the right. He has a dull look in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Weaver, but he was a colossal failure. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: He is currently in port desperately looking for someone to get him out; and marry his brother to traveling adventurers

Ideals: Justice. Flaws: Ugly. Bonds: Family, Job, Slave. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Tûmûg Haley, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 11 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Osah Dread, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is renowned for her bright black dresses and hats. She has no hair. Her eyes, though not visible through her cowl, are black.

Personality: Osah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She got into the Spice Merchant business at a young age. She moved out east to avoid the crime she committed. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert, Justice. Flaws: Ugly, Secretive. Bonds: Criminal record, Job. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Osah Dread, Female Tiefling Sorcerer 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)16 (+3) 11 (+0)17 (+3)
Skills Deception +6, Investigation +6
Senses Passive Perception 10
Languages Common, Terran, Orc, Sylvan
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man tends to wear a pastel poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His fur is short and yellow. His yellow eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Pelt was born in the west. At a young age he loved to build and create. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Opinionated, Persistence. Bonds: Rich, Family, Slave. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Pelt Thundercloud, Male Tabaxi Cleric 3
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3200 sp. Eye agate (7 gp). 1 Silk rope.


Social Check DCs


Nuraval Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is chestnut and very short. He has gleaming, smiling green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Sold as a small child to a wizard, Nuraval was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 10th year, his parents were killed by a drow raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Gifted, Optimist. Bonds: In love, Mentor, Enemies. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Nuraval Daerdahk, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 50 gp.


Social Check DCs


Rimmon Dread, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his brown hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is fixated on the number 42. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Persistence. Flaws: Insane. Bonds: Poor, Religious, Enemies. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rimmon Dread, Male Tiefling Commoner 17
Medium (5'2") Tiefling, Lawful Evil (CR 17)
Armor Class 13
Hit Points 68 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 12 (+1)18 (+4)
Skills Insight +7, Survival +7
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3

Possessions: 1800 pp. Banded agate (7 gp). Jet (70 gp). Zircon (60 gp). Obsidian (7 gp). Moss agate (7 gp). 1 Medium magic item.


Social Check DCs


Zepar Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. His broad hat is riddled with cuts and holes. He has a dull look in his gold eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Fearful. Bonds: Nature, Guardian. Occupation: Miller

Voice: Raspy

Attributes [hide]

Zepar Ecstasy, Male Tiefling Paladin 2
Medium (6'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp. Chrysoprase (60 gp).


Social Check DCs


Dentratha Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has red crest. Her gold eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Attractive, Criminal record. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dentratha Esstyrlynn, Female Dragonborn Warrior 10
Medium (6'5") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 82 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 4000 sp. Sardonyx (70 gp). Golden pearl (70 gp).


Social Check DCs


Oloric Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire; and he is greedy

Ideals: Joker. Flaws: Mundane. Bonds: Rich, Has a crush, Nature. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Oloric Goblinbane, Male Dwarf Warrior 9
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 43 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 11 (+0)5 (-3)
Skills Arcana +4, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 70000 cp.


Social Check DCs


Gillyd Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and her gloved hand is found clutching a shortspear. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Sold as a small child to a wizard, Gillyd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants her loneliness to end; and she's attracted to the pc

Flaws: Ugly, Secretive. Bonds: Family, Mentor, Has a crush. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

Gillyd Steelfist, Female Dwarf Aristocrat 5
Medium (4'0") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)18 (+4) 10 (+0)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Draconic, Giant, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: Jasper (50 gp). Chrysoberyl (160 gp). Golden yellow topaz (700 gp).


Social Check DCs

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