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NPC Generator

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Advanced [show]


Kellen Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his brown hair down. His brown eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Tailor

Voice: American accent

Attributes [hide]

Kellen Scheppen, Male Gnome Aristocrat 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 17 (+3)17 (+3)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Fonkin Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He carries a battered spear and tarnished rapier as well. His white hair, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.

History: Fonkin hails from a village terrorized by goblins. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Fonkin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Enemies, Religious. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Fonkin Fiddlefen, Male Gnome Barbarian 9
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 76 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 7 (-2)10 (+0)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp.


Social Check DCs


Moon Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a perfectly clean shirt and pair of pants. He sports a flattop fur cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Persistence. Bonds: Attractive, Immigrant, Criminal record. Occupation: Architect

Voice: French accent

Attributes [hide]

Moon Treat, Male Tabaxi Aristocrat 6
Medium (5'4") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 18 (+4)14 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Chalcedony (60 gp). Golden yellow topaz (200 gp). Malachite (13 gp). Silver pearl (50 gp).


Social Check DCs


Theren Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has red hair. His eyes are a pleasant amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Theren grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Theren was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and to get a good night's sleep

Flaws: Ugly, Fearful, Insomniac. Bonds: Adventurer, Military. Occupation: Locksmith

Voice: Hissing voice

Attributes [hide]

Theren Beitz, Male Half-Elf Rogue 3
Medium (4'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Brug Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has red hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Engraver, his father struggled to pay the bills. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Brug Churchill, Male Half-Orc Expert 12
Medium (6'8") Half-Orc, Chaotic Good (CR 12)
Armor Class 11
Hit Points 58 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 4000 gp. Smoky quartz (80 gp). Onyx (80 gp). Tiger eye turquoise (16 gp). Banded agate (16 gp). Rose (80 gp). Chalcedony (80 gp). Deep blue spinel (300 gp). Blue quartz (16 gp). Alexandrite (300 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Altho Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple white robe with black stripes complete with hood. He carries a battered axe and tarnished flail as well. He has a white handlebar mustache and slicked back white hair. His fierce amber eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Altho grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Altho fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Adventurer, Guardian. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Altho Tealeaf, Male Halfling Commoner 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Quelenna Berevan, Female Elf [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She typically wears blue cloth garments or leather armor. She wears a broad hat to hide her balding. She wears large thick round spectacles.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Servant work with an outfit from a few towns over. Servant work suited her well, and with each successful project, she earned more gold and more respect from her peers. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has comitted a past crime that haunts her to this day; and money/treasure

Flaws: Fearful. Bonds: Attractive, Criminal record, Rich, Job. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Quelenna Berevan, Female Elf Druid 5
Medium (4'8") Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Smoky quartz (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Tattersall, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time, she is not a threatening figure. She wears her hair in dreadlocks. She has gray eyes.

Personality: Overbrimming with self-confidence, Millicent isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She plays an instrument quite well.

History: She got into the Server business at a young age. In her 17th year, her parents were killed by a gnolls raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.

Motivation: To get a good night's sleep; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Millicent Tattersall, Female Human Rogue 2
Medium (4'10") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Mantus Deft, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He sports a flattop hair cut. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Mantus and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Antagonistic, Impulsive, Addict. Bonds: Rich. Occupation: Sellsword

Voice: Tuts and clicks tongue

Attributes [hide]

Mantus Deft, Male Tiefling Warlock 2
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 7000 cp.


Social Check DCs

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