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NPC Generator

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Advanced [show]


Salasar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his bronze crest up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and doesn't want to be a brewer and was forced into it by his family

Ideals: Philantrophist. Bonds: Poor, Family, Adventurer, Has a crush. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Salasar Xephyrbahnor, Male Dragonborn Expert 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 7
Hit Points 47 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 15 (+2)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 3d4+3, Ranged +0 / 3d4-3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Cloud Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears just a pastel suit. His gray fur is matted, messy, and big. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Cloud Timber, Male Tabaxi Adept 3
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 50 pp. 1 Banded mail.


Social Check DCs


Astaro Verity, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a lot of dark rich colors, with gold accents. She has brown hair. Her silver eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was raised in a forest tribe. She found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Nature, Adventurer. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Astaro Verity, Female Tiefling Paladin 2
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 sp.


Social Check DCs


Thava Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs, and she perpetually has her club ready. Her crest is cut close to her head. Her eyes, though not visible through her cowl, are red.

Personality: Thava hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Thava liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Carpenter

Voice: Tuts and clicks tongue

Attributes [hide]

Thava Pfaphnyrennish, Female Dragonborn Adept 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2700 sp.


Social Check DCs


Nelkin Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze, and his gloved hand is found clutching a kukri. His auburn hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Weaver, Nelkin learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new weaver responsibilities is difficult

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Nelkin Shadowquick, Male Halfling Ranger 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Ribbles Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined, Joker, Logical. Flaws: Insane. Bonds: Rich, Job. Occupation: Carter

Voice: Jamaican accent

Attributes [hide]

Ribbles Munggen, Male Gnome Warlock 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 43000 sp. Malachite (13 gp).


Social Check DCs


Mastema Devotion, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears many layers of old clothing at all times, and sports empty pouches on her belt. She has no hair. Her eyes are white and beady.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. The war was a terrible time for her, and Mastema does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother was very strict, and drilled into her lessons on being the perfect lady. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Depressed, Disease. Bonds: Poor, Military. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Mastema Devotion, Female Tiefling Barbarian 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 84 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 20000 cp. Banded agate (15 gp). Sardonyx (20 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Valafar Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is braided into rings. His gold eyes peer out from beneath his wide-brimmed black hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Shy, Hedonist, Ugly. Bonds: Poor. Occupation: Seamstress

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Valafar Charisma, Male Tiefling Monk 2
Medium (6'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)16 (+3) 17 (+3)17 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 360 gp. Iolite (30 gp). Onyx (30 gp). Brown-green garnet (90 gp).


Social Check DCs


Sariel Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is portly but not overly obese. She has slicked back auburn hair. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sariel was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was turned out during the war. She and her family wandered east to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Shy, PTSD. Bonds: Religious, Poor. Occupation: Mason

Voice: Voice breaks

Attributes [hide]

Sariel Amakiir, Female Elf Druid 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 140 gp.


Social Check DCs

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