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NPC Generator

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Advanced [show]


Oda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: A 3'6" eastern woman, she is generally well dressed albeit a few years behind the times. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Oda and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Attractive, Nature. Occupation: Mortician

Voice: French accent

Attributes [hide]

Oda Tarkelby, Female Gnome Rogue 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)7 (-2) 12 (+1)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gynnie Reedfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her pickaxe. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: While she acts the brute, she is far gentler than she would appear. She does not believe in violence as a means to an end. She is a dedicated Farmer but believes her peers are too gung-ho.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Pacifist, Entrepeneur. Bonds: Religious. Occupation: Farmer

Voice: Ums and uhs a lot

Attributes [hide]

Gynnie Reedfellow, Female Halfling Commoner 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Finely wrought small gold bracelet (40 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Adran Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His clothes are grease stained in places. He has moderate length blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He struck the Sailor job and began his own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Insomniac, Forgetful. Bonds: Poor, Immigrant, Job. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Adran Mellerelel, Male Elf Druid 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Blue quartz (5 gp). Alexandrite (500 gp). Eye agate (5 gp). 1 Everburning torch. 2 Holy water.


Social Check DCs


Ishte Gluttony, Female Tiefling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy purple stubble. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a hunchback. Her purple hair is thinning but still full. Her gold unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Ishte will drive conversation. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Ishte grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality.

Ideals: Extrovert, Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Ishte Gluttony, Female Tiefling Monk 7
Medium (4'10") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +6, Athletics +2
Senses Passive Perception 11
Languages Common, Giant, Celestial, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her yellow fur is singed and shortened. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants she idolized her mother. After coming to the age of reason, Harvest took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.

Motivation: She loathes her own lifestyle; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane, Depressed. Bonds: Immigrant. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Harvest Grass, Female Tabaxi Aristocrat 9
Medium (6'5") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 18 (+4)15 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1800 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. His fur, while still mostly red, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Dyer, Aura learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Dyer soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Forgetful. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Aura In Woods, Male Tabaxi Warrior 8
Medium (5'7") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5

Possessions: 170 pp. Blue star sapphire (1000 gp). Sard (20 gp). Deep blue spinel (1000 gp). Moonstone (20 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Jebeddo Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'8" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left hand appears badly burned and disfigured. His head has been shaved. His ears are large.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Spy and was forced into it by his family.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Jebeddo Boondiggles, Male Gnome Ranger 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 11 (+0)16 (+3)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 sp.


Social Check DCs


Nelkin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Nelkin's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: Retire the richest man in the north; and to reunite with his old friends

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Immigrant, Slave, Adventurer. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Nelkin High-hill, Male Halfling Bard 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)5 (-3) 14 (+2)17 (+3)
Skills Arcana +0, History +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Torbera Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy golden stubble. She prefers to wear grey pants and tee shirts. She has a hunchback. She has golden hair. She wears round tiny glasses practically rammed into her face.

Personality: Prone to second guessing herself, she comes off as nervous. She uses divination through singing.

History: She was raised in a island tribe. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and to be a glassblower again

Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Torbera Silveraxe, Female Dwarf Fighter 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 15 (+2)11 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs

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