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NPC Generator

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Advanced [show]


Vanuath Withrethin, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a tan shirt with thin grey vertical stripes and tan pants. His auburn hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanuath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Nature. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Vanuath Withrethin, Male Elf Barbarian 3
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 13 (+1)8 (-1)
Skills Arcana +1, Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Golden yellow topaz (300 gp). Chalcedony (20 gp).


Social Check DCs


Gunnloda Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time. She has a long brown ponytail with little hanging trinkets. Her eyes are likewise amber.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Gunnloda was left her mother's suit of armor and trained in its use and care. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Adventurer, Military, Family, Has a crush. Occupation: Cook

Voice: Russian accent

Attributes [hide]

Gunnloda Goldfinder, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. 4 Holy water.


Social Check DCs


Nalral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his trident ready. His long blonde hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 3 years old his parents immigrated from the north. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying sister.

Motivation: He uses money and sex appeal to get what he needs; and an old rival family wants him found

Ideals: Fighting, Gifted. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Nalral Ironfist, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He very much looks the part of a Glassblower. He has a hunchback. He has done his best to style his auburn hair to look like a famous performer. His green eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Glassblower in town.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Human conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job, Military. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Bertram Huckabee, Male Human Paladin 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp.


Social Check DCs


Pennie Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean red cloak covering her clean studded leather. She carries with her a set of sais, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She keeps her silver hair in a pixie cut. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest woman in the west.

Ideals: Fighting, Logical, Entrepeneur. Flaws: Insane, Mundane. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Pennie Quickstep, Female Halfling Warrior 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)18 (+4) 10 (+0)14 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal, Undercommon, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Moonstone (80 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Upton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She usually wears her brown robe and has her falchion always slung over her shoulder. Her chestnut hair is long and unkept. Her eyes are amber.

Personality: She can speak with the recently deceased. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To settle down with her crush; and she wants to get laid

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Has a crush, Religious. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Egelina Upton, Female Human Fighter 7
Medium (5'5") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Undercommon, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Mary Jacobs, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing colorful clothing, dressed as a Fletcher. She is muscular with a powerful set of arms. Her tied-back hair is brown. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the south to a Fletcher, Mary learned a great deal about her father's area of expertise. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She ran away from her former home and has been making her living as a Fletcher for the past few years.

Motivation: To pay off her debts; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Job, Debt. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Mary Jacobs, Female Human Warrior 9
Medium (5'8") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1000 gp. Gold and topaz bottle stopper cork (800 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Gold and ruby ring (4000 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrow Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was always a brilliant, if unscrupulous mind. He moved from fad to fad and when he turned 15 he discovered painting. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Addict, Terse, Insane. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Darrow Hilltopple, Male Halfling Fighter 10
Small (3'1") Halfling, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 75 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp. Star rose quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a red tunic with white highlights, and long blue pants that bunch up around his shoes. His long red hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Ozyman and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ozyman discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ozyman fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Ozyman Wildheart, Male Halfling Warrior 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 38 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)17 (+3) 11 (+0)15 (+2)
Skills Deception +5, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 300 gp. Citrine (60 gp). Brown-green garnet (130 gp). Golden yellow topaz (1000 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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