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NPC Generator

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Advanced [show]


Dayereth Raethran, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his golden hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the south. His childhood dream was to be a Tailor, but he was a colossal failure. He ran away from his former home and has been making his living as a Miner for the past few years.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Shy. Bonds: Poor, Job, Enemies. Occupation: Miner

Voice: Forgets to breathe while speaking

Attributes [hide]

Dayereth Raethran, Male Elf Cleric 9
Medium (5'1") Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 7 (-2)13 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 8
Languages Common, Elven, Aquan, Celestial, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. He has a long white beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.

History: Gormogord was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Gormogord Greenbottle, Male Halfling Wizard 16
Small (3'4") Halfling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 72 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Religion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 9000 gp. Golden yellow topaz (1400 gp). Golden pearl (70 gp). Amethyst (70 gp). Brown-green garnet (70 gp). Iolite (40 gp). Brown-green garnet (70 gp). Hematite (4 gp). Star ruby (900 gp). Red-brown spinel (70 gp). Blue quartz (4 gp). Smoky quartz (40 gp). Golden yellow topaz (1400 gp). Blue sapphire (900 gp).


Social Check DCs


Sarah Harley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She is bald on top and has large black tufts of hair around her ears. She has several tiny amethyst earrings on each ear.

Personality: Eccentric and domineering, Sarah will drive conversation. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to her current location. She now mingles about in high society.

Motivation: Retire the richest woman in the south; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Sarah Harley, Female Human Cleric 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. Brass mug with jade inlays (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).


Social Check DCs


Arnold Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a yellow collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His brown hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has achieved small success as a Engraver.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Insomniac, Shy, Selfish. Bonds: Immigrant, Job. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Arnold Quinten, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)10 (+0) 13 (+1)9 (-1)
Skills Intimidation +2, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cecily Bentham, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. She has shaved her head bald. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has always had a great fascination with Human culture. She is frequently practicing swordplay.

History: She was born the only child of a wealthy merchant. When Cecily reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She got away from her former life and has fallen to alcoholism.

Motivation: She wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Entrepeneur. Flaws: Addict, Racist. Bonds: Poor, Military. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Cecily Bentham, Female Human Monk 11
Medium (6'0") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Performance +6, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Auran
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 2200 gp. Peridot (20 gp). Tiger eye turquoise (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. He has wavy red hair. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive, Fearful. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Oskar Ungart, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Athletics +1, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 sp.


Social Check DCs


Chad Moreno, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and to find somewhere to settle down

Ideals: Gifted, Impeccable. Flaws: Disease, Mundane. Bonds: Rich, Criminal record. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Chad Moreno, Male Human Paladin 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 10 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp.


Social Check DCs


Five Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a large pastel jacket. He has styled his black fur well, parting it to the right. He has a dull look in his blue eyes.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Assassin business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Five grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Five. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break.

Flaws: Insane. Bonds: Adventurer, Job, Criminal record. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Five Moon, Male Tabaxi Druid 13
Medium (5'10") Tabaxi, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Celestial, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (100 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Emmeline Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a violet Stetson hat and violet clothes, and a wedding ring on her left hand. She has no hair. Her ears are large.

Personality: She has always had a great fascination with Half-Orc culture. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a white middle class family as the only child. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Flaws: Ugly, Racist, Mundane, Fearful. Bonds: In love, Family. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emmeline Amastacia, Female Half-Elf Druid 4
Medium (5'4") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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