Bethrynna Berevan, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a tan collared shirt and brown skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her long white hair is drawn into a two foot long braid. She has gleaming, smiling hazel eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Bethrynna was born with her father's beautiful face. Her father was a soldier and died while she was still young. Bethrynna was left her father's suit of armor and trained in its use and care. She now spends her time doing works of charity.
Motivation: She desires power and/or immortality.
Ideals: Philantrophist. Bonds: Adventurer, Attractive, Military. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 700 sp. 1 Masterwork Common Melee.
Tanglar Blythe, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.
History: Tanglar was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter
Ideals: Fighting. Bonds: Job, Adventurer, Family. Occupation: Beggar
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Altho Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in a clean white cloak covering his clean studded leather. He sports a long blonde beard, and similarly colored long hair. His amber eyes are passionate and lively.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born the only child of a wealthy merchant. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Many brigands want him driven away; and revenge
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Family, Enemies. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30 pp. 5 Acid flasks. 4 Tanglefoot bags.
Thervan Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue costume with the symbols of magic on his torso. His brown hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Banker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 43 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Creega Snowdon, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman is dressed in earthy colors with a black and yellow handkerchief worn on her left side and is in decent physical shape. Her hair is brown, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Creega hails from a village terrorized by goblins. Through the years after Creega was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Creega's mother didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She is compelled to act according to her religious beliefs; and she has comitted a past crime that haunts her to this day
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Enemies, Religious. Occupation: Fletcher
Voice: Irish accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Minor magic item.
Andram Agility, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Andram is combative with any and all who dare try his patience in the slightest.
History: The child of a Gardener, who enjoyed hunting, Andram was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To protect his home; and revenge
Ideals: Philantrophist, Justice. Flaws: Ugly, Insane. Bonds: Poor, Nature. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 74 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 7000 sp. White opal (800 gp). Red-brown spinel (100 gp). Onyx (50 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.
Gynnie Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red costume with the symbols of luck on her torso. She is portly but not overly obese. Her black hair is slicked back into a classic pompadour. She has several tiny aquamarine earrings on each ear.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Gynnie was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Gynnie's father didn't care for her much, and the feeling was mutual. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Artistic, Joker. Flaws: Disease, Antagonistic. Bonds: Rich. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Undercommon, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Andraste Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., and carries swords. She sports black long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Around other people she will do her best to conceal her emotions and appear jolly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She left for the east, certain she would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Immigrant. Occupation: Mortician
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Kairon Calm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of the sun god on his torso. He is portly but not overly obese. He keeps his long silver hair kept up in a rat tail. His eyes are white and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the east to a Ruler, Kairon learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kairon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern.
Ideals: Joker, Justice, Fighting. Bonds: Job. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 400 gp.
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