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NPC Generator

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Advanced [show]


Darrow Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky red painted plate armor. He is an epitome of beauty. His auburn hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: Darrow lived on a farm with his mother, near the main road leading to a nearby town. In his 11th year, his parents were killed by a orcs raid, leaving Darrow alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Family, Enemies. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Darrow Nimblefingers, Male Halfling Druid 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 sp. Malachite (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kâka Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. With a patchy silver beard and wild silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a wizard, Kâka was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Revenge; and many brigands want him driven away

Ideals: Professionalism. Flaws: Insomniac. Bonds: Rich, Enemies, Mentor. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Kâka Blakely, Male Half-Orc Bard 5
Medium (5'1") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Auran, Druidic
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp.


Social Check DCs


Lilith Chant, Female Tiefling [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Farmer does. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She wears her white hair down. Her white unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. She is harsh and unforgiving.

History: She comes from a rich western family. Her childhood dream was to be a Actor, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and she is greedy

Flaws: Disease, Insane, Antagonistic. Bonds: Job, Rich. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Lilith Chant, Female Tiefling Monk 6
Medium (6'0") Tiefling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)17 (+3) 10 (+0)14 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Jheri Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears an entirely black suit with red socks and a vest with buckled shoes, she is not a threatening figure. Her rusty crest is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Jheri was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Jheri abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Jheri Fharngnarthnost, Female Dragonborn Commoner 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Investigation +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Terran, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 11000 sp. Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He wears his black hair down. His fierce gray eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Junk Dealer, Arannis learned a great deal about his father's area of expertise. He found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Revenge; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Slave, Job, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Arannis Sylvaranth, Male Half-Elf Expert 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Athletics +4, Perception +6
Senses Passive Perception 16
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6

Possessions: 400 gp. Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varg Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his greatsword. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. He is a very good compulsive liar and kleptomaniac.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He wants revenge against giants.

Flaws: Antagonistic. Bonds: Criminal record, Slave, Enemies. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Varg Oakley, Male Half-Orc Aristocrat 14
Medium (5'4") Half-Orc, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 74 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)7 (-2) 14 (+2)10 (+0)
Skills Acrobatics +7, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7

Possessions: 2000 gp. Brass mug with jade inlays (500 gp). A necklace of small pink pearls (3000 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (500 gp). A roughly beaten golden orb (30 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky grey painted plate armor. His silver hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Morkral lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Family. Occupation: Soapmaker

Voice: Boston accent

Attributes [hide]

Morkral Bloodkith, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan, Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 380 gp.


Social Check DCs


Corkitron Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear white tank tops with brown pants. His auburn hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and wants a kiss

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Has a crush, Family. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Corkitron Quickstep, Male Halfling Monk 11
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 14
Hit Points 75 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)17 (+3) 6 (-2)7 (-2)
Skills Arcana +7, Investigation +7
Senses Passive Perception 8
Languages Common, Halfling, Giant, Ignan, Gnome
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2600 gp. Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (5000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate brass dragon egg (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Iranapha, Female Elf [Permalink]

Personal [hide]

Description: 4'9" and muscular, this northern woman wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. Her black hair is long and unkept. She has brown eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She invites people to come help in her community garden.

History: She was born in the north. A few years later when the south was not economically sound they moved to her current location. She now spends her time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Mara Iranapha, Female Elf Warrior 5
Medium (4'9") Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)17 (+3) 8 (-1)16 (+3)
Skills Nature +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnoll, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Sard (20 gp). Silver pearl (140 gp). 1 Minor magic item.


Social Check DCs

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