Hobart Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. His golden hair is lengthy. His green eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Artistic. Bonds: Attractive, Criminal record, Slave, Rich. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Immeral Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and a wedding ring on his left hand. His tied-back hair is blonde. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Immeral was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His religion dominates his actions; and wishes to resurrect an old love
Ideals: Persistence. Flaws: Shy. Bonds: In love, Rich, Religious. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 6 (-2) | 6 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1400 sp. A life-sized copper and silver statuette of a cockatrice. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Tervaround Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many violet ritualistic tattoos. She is dressed in earthy colors with a tan and violet handkerchief worn on her left side. Her hair is greying and her face has many wrinkles. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Tervaround does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A gifted student she started as a Sailor, but she got bored and became a Bowyer. She was always very intelligent and has formed a secret society of freemasons.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Flaws: Insane, Depressed, Secretive. Bonds: Military, Job, Adventurer. Occupation: Bowyer
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Dynamic Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man wears a brown costume with the symbols of luck on his torso. His clothes are grease stained in places. His black fur is knotted and matted. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.
History: He was born in the east. His father was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Dynamic and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Sailor
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1100 sp.
Damakos Art, Male Tiefling [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.
History: Damakos was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and regain custody of his son
Ideals: Athletic. Flaws: Disease, Addict. Bonds: Rich, Family, Nature. Occupation: Layabout
Voice: Booming voice
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 16)
Armor Class 10
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
Possessions: 4000 gp. Star rose quartz (70 gp). Jade (160 gp). Citrine (70 gp). Fiery yellow corundum (1500 gp). Malachite (14 gp). White pearl (160 gp). Rose (70 gp). Deep blue spinel (300 gp). 1 Medium magic item.
Feng Rodney, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 12000 sp. Violet garnet (1300 gp). Moonstone (50 gp). Golden yellow topaz (1300 gp). Azurite (16 gp). Deep green spinel (110 gp). Iolite (50 gp).
Verna Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She tends to wear a large red jacket. She is physically well-built. Her black hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She got into the Marshal business at a young age. From there she went from mercenary job to mercenary job. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To reunite with her old friends.
Bonds: Attractive, Slave, Job, Adventurer. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Masterwork Light wooden shield. 1 Chain shirt.
Loopmottin Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is an epitome of beauty. Her auburn hair is thinning but still full. Her green unseeing eyes seem to look past you.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Gifted from a young age, Loopmottin studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She inherited the family business which she has now maintained for 12 years.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Disease, Secretive. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Draconic, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Edge Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in pastel turtlenecks beneath a violet coat with tan slacks. He has a slight overbite and is overall scrawny. He has black fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of goblins once and for all.
History: Edge was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by goblins. Edge was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Revenge; and he wants revenge against goblins
Flaws: Ugly, Insane. Bonds: Enemies, Poor, Slave. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1200 gp. Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
