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NPC Generator

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Advanced [show]


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a mace on his belt. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. His red hair is braided into rings. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Layabout, Einkil learned a great deal about his father's area of expertise. He worked as a nervous Layabout and found it very stressful. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Scribe again; and further expansion of business

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Einkil Daerdahk, Male Dwarf Rogue 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a brown poncho over his likewise colored trousers and shirt. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Hedonist. Bonds: Religious. Occupation: Baker

Voice: Soothing and warm

Attributes [hide]

Ralf Carlisle, Male Human Warlock 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills History +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nedda Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her red boots flare out at the collars. Her hair is greying and her face has many wrinkles. Her eyes are green.

Personality: A skeptical and narcissistic woman, Nedda's first love is herself. Her second love is also herself. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Impeccable. Flaws: Lazy, Insane. Bonds: Rich, Job. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Nedda Smoothhands, Female Halfling Wizard 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Deception +7, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting brown shirt and pants. His gray fur is smooth and relatively long. His yellow eyes dart from person to person.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Priest profession.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against gnolls

Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Art In Woods, Male Tabaxi Bard 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)9 (-1) 12 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Jak Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his blonde hair. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Navigator

Voice: Italian accent

Attributes [hide]

Jak Copperkettle, Male Halfling Warlock 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 126 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)14 (+2) 15 (+2)15 (+2)
Skills Deception +7, Insight +7
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 5000 gp. Azurite (8 gp). Blue star sapphire (900 gp). Black pearl (1600 gp). Iolite (30 gp). Alexandrite (1600 gp). Blue star sapphire (900 gp). Zircon (30 gp). Violet garnet (1600 gp). Freshwater pearl (8 gp). Citrine (30 gp). Deep blue spinel (1600 gp). Smoky quartz (30 gp). Aquamarine (1600 gp). Violet garnet (1600 gp). Sardonyx (30 gp).


Social Check DCs


Elysande Beckwith, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She typically wears brown cloth garments or leather armor. Her hair is long and white with streaks of red, and is pulled back with small brown clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elysande grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elysande. She has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business.

Flaws: Insane. Bonds: Criminal record, Job, Slave. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Elysande Beckwith, Female Human Sorcerer 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)11 (+0) 8 (-1)11 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 60 pp.


Social Check DCs


Hugolina Spalding, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown costume with the symbols of the four houses of cards on her torso. She wears her hair in dreadlocks. She has amber eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Armorer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is content.

Ideals: Athletic. Flaws: Depressed, Mundane. Bonds: Criminal record, Attractive. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugolina Spalding, Female Human Rogue 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 7 (-2)13 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Draconic, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Freshwater pearl (13 gp). Red-brown spinel (120 gp).


Social Check DCs


Sorath Violence, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear flannel. Her black hair is matted, messy, and big. Her black eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments

History: She got into the Healer business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She has set out to sabotage the competition.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Job. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Sorath Violence, Female Tiefling Bard 3
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Jarsali Berevan, Female Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears tan painted combat armor at almost all times. She has wavy golden hair. She has a dull look in her blue eyes.

Personality: She speaks before she thinks and is too direct. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to loving parents in a slum to the west. She helped her mother out around the business and became quite the natural. She became a Assassin soon after.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Assassin

Voice: Aggressive tone

Attributes [hide]

Jarsali Berevan, Female Elf Warlock 1
Medium (4'7") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Just what you see.


Social Check DCs

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