Syllin Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She wears a top hat to cover her moderate length silver hair. Her green eyes peer out from beneath her top tan hat.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: From birth she was tutored by a cruel and relentless mentor. She was taken as a slave by a traveling circus and forced to perform She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Slave, Job. Occupation: Bather
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: Just what you see.
Nim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered longsword and tarnished spear as well. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: Nim is depressed about a lot of things. He tends to be a nihilist. Further he is a bit of a stoner and is frequently out of it.
History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He has achieved small success as a Dilettante.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Fighting. Flaws: Depressed, Addict, Ugly. Bonds: Job. Occupation: Dilettante
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp.
Gomory Payton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. His hair is auburn and very short. This green eyed southerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses divination through singing.
History: Gifted from a young age, Gomory studied abroad. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 5 (-3) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4000 cp. Red-brown spinel (60 gp). 1 Breastplate.
Cask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and tan robe with the hood down. His fur is brown and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Philantrophist. Flaws: Mundane. Bonds: Religious, Enemies. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 6 (-2) | 12 (+1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 500 gp.
Mardred Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This fat southern woman has a bulbous nose and prefers to wear brown pants and tee shirts. Her skin is also unnaturally pale. She has a long white ponytail with little hanging trinkets. Her eyes are brown and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. She is harsh and unforgiving.
History: Born in the south her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Engraver.
Motivation: She is compelled to act according to her religious beliefs; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Job. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Drifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears brown leather gloves, a brown jacket, and tight pants. His left hand appears badly burned and disfigured. He keeps his long black fur kept up in a rat tail. His eyes, though not visible through his cowl, are yellow.
Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his 12th year, his parents were killed by a illithids raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Flaws: Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Farmer
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Healer’s kit. 1 Backpack.
Azgrom Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care, and carries monstrous two handed axes. His head has been shaved. This brown eyed southerner is not easily forgotten.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.
History: Azgrom hails from a village terrorized by orcs. Azgrom abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes him a fraud.
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Terran
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Half-Plate.
Ghaliver Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Beggar business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: To be a Mortician again; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Gifted, Impeccable. Flaws: Insane. Bonds: Slave, Job. Occupation: Beggar
Voice: Boston accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 11 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. Deep green spinel (90 gp). Silver pearl (90 gp). Obsidian (7 gp). Azurite (7 gp).
Nuthra Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her crest is short and silver. Her thin eyebrows rest above her beady red eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She takes great joy in being the best Farmer in town.
History: Born in the east her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is compelled to act according to her religious beliefs; and further expansion of business
Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Job, Poor, Religious. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 pp.
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Their contribution stands as a beacon of hope for all adventurers!