Torinn Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears an entirely green suit with violet socks and a vest with buckled shoes. His crest is short and scarlet. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Torinn will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in a small desert village. He found a children's book about a Dragonborn Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Extrovert, Fighting. Bonds: Attractive, Nature, Adventurer. Occupation: Sailor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 18)
Armor Class 11
Hit Points 112 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 1500 pp. Gold dragon comb with red garnet eye (1400 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Old masterpiece painting (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Carved bone or ivory statuette (90 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled electrum ring (3000 gp). Large well-done wool tapestry (200 gp). A delicate silver chain set with a tourmaline (90 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (110 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (3000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thea Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. She carries with her a set of scythes on her belt, each one with a jet on the hilt. She sports a flattop hair cut. This violet eyed southerner is not easily forgotten.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She receives visions of the future at random moments
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Religious. Occupation: Stableman
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 33 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 120 pp.
Enna Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a tan shirt with thin black vertical stripes and green pants. She has a very tight haircut. Her eyes are green and catlike.
Personality: She dislikes all the random violence that takes place in the south. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She left for the south, certain she would find work there.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Pacifist. Bonds: In love, Slave, Immigrant, Job. Occupation: Soapmaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp. Onyx (60 gp). Chrysoberyl (130 gp). 1 Masterwork studded leather.
Ethereal Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears just a pastel suit. Her orange fur is heavily combed to the left. Her eyes are a pleasant green.
Personality: She speaks before she thinks and is too direct. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the south to a Merchant, Ethereal learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Merchant. In the meantime she has taken over work as a Merchant and occasionally as a mercenary.
Motivation: To reunite with her old friends; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Impulsive, Forgetful. Bonds: Job, Adventurer. Occupation: Merchant
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 9000 cp.
Oriff Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses in grey turtlenecks beneath a black coat with brown slacks. Her blonde hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: Overbrimming with self-confidence, Oriff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A powerful necromancer made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Map Maker work with an outfit from a few towns over. Map Maker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Map Maker soon after.
Motivation: She wants to get laid; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Job, Has a crush. Occupation: Map Maker
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
Possessions: 350 gp.
Malquis Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a long, blue, dusty cloak. Her brown hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Malquis lived on a farm with her father, near the main road leading to a nearby town. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.
Motivation: Revenge.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Enemies, Family, Rich. Occupation: Herbalist
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 9 (-1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 900 gp. Golden yellow topaz (1600 gp).
Bimpnottin Daergel, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear flannel. She sports golden long hair. Her eyes are likewise violet.
Personality: She never swears and excessively uses polite adverbs when speaking. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She now spends her time doing works of charity.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist, Logical. Bonds: Immigrant, Rich. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 6 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. Black opal (400 gp). 1 Minor magic item.
Dariff Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a fancy brown dress. She is muscular with a powerful set of arms. She sports a flattop hair cut. Her green eyes lackadaisically let the world flow into them.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a necromancer, Dariff was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Elven compassion; and to reunite with her old friends
Flaws: Disease, Antagonistic, Racist. Bonds: Attractive, Mentor, Adventurer. Occupation: Armorer
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 61 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 17 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: Violet garnet (500 gp).
Elizabeth Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is long and red with streaks of brown, and is pulled back with small yellow clips. She wears round tiny glasses practically rammed into her face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born in the south her family was never financially stable. She found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Philantrophist. Bonds: Attractive, Adventurer, Poor. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 320 gp.
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