Wymar Brinker, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man dresses in violet turtlenecks beneath a blue coat with pastel slacks. His silver hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He was born several months after his father was called into army service. In his 10th year, his parents were killed by a goblins raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Seamstress for hire.
Motivation: His religion dominates his actions; and revenge
Ideals: Disciplined. Bonds: Enemies, Military, Job, Religious. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 52 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 180 pp.
Don Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). During his travels, Don and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Don discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Don fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Further expansion of business; and expand his business
Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: Just what you see.
John Harley, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He likes to wear ponchos typically of a light brown in addition to tight pants. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.
History: John was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels kind of lost in life; and seeks redemption
Ideals: Artistic. Flaws: Racist, Depressed. Bonds: Attractive, Family, Criminal record. Occupation: Bowyer
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Eye agate (8 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item.
Irann Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many white ritualistic tattoos. She wears an entirely blue suit with white socks and a vest with buckled shoes. Her red hair is matted, messy, and big. Her gray eyes are slightly larger than normal.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane, Antagonistic. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Rhodochrosite (10 gp). White pearl (100 gp). Banded agate (10 gp). 1 Minor magic item.
Hlin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears large thick round spectacles.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to make almost anything out of random pieces of junk.
History: She was raised in a island tribe. She moved from fad to fad and when she turned 15 she discovered music. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels threatened by others; and wants to work out more often
Ideals: Athletic, Gifted, Artistic, Justice. Flaws: Fearful. Bonds: Nature. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Sorath Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has done her best to style her dark red hair to look like a famous performer. Her red eyes have a joyful gleam in them most of the time.
Personality: She has a massive crush on the younger sibling of the Barrister who has hired her part-time. She would rather hide behind her crafts than deal with other people.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: To settle down with her crush; and wants a kiss
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Has a crush, Immigrant. Occupation: Barrister
Voice: German accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 22 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1200 pp. Amethyst (60 gp). Tiger eye turquoise (15 gp). Rhodochrosite (15 gp). Golden pearl (60 gp). Alexandrite (1100 gp). Lapis lazuli (15 gp). Black pearl (1100 gp). Blue star sapphire (1500 gp). Pink pearl (60 gp). Obsidian (15 gp). Amethyst (60 gp). Coral (60 gp). Star rose quartz (30 gp). White pearl (60 gp). Freshwater pearl (15 gp). Aquamarine (1100 gp). 1 Medium magic item.
Pallabar Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: This southern man dresses like a well dressed Adventurer does. His clothes are grease stained in places. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his sister before him, after school he went straight into learning to become a Adventurer. He left for the south, certain he would find work there.
Motivation: Sabotage a competitor; and to be a body guard again
Flaws: Ugly, Shy. Bonds: Job, Poor, Immigrant. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 100 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Emerald (1100 gp). Brown-green garnet (50 gp). Alexandrite (1300 gp). 1 Medium magic item.
Stannor Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his whip, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. His blonde hair is cut short. He has violet eyes.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered north to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants a kiss; and to settle down with his crush
Ideals: Entrepeneur, Gifted. Flaws: PTSD. Bonds: Has a crush. Occupation: Assassin
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 22 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: Just what you see.
Orryn Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is tall, broad shouldered and powerfully built. He wears his black hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Emotional, Addict, Antagonistic. Bonds: Attractive. Occupation: Cook
Voice: Jamaican accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 10000 sp. 1 Minor magic item.
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