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NPC Generator

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Advanced [show]


Nicor Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Passionate. Flaws: Mundane. Bonds: Attractive, Rich, Religious. Occupation: Miner

Voice: Rolls R's

Attributes [hide]

Nicor Enigma, Male Tiefling Warlock 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 8
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Arcana +6
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Auran
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 300 gp. A pair of silk slippers encrusted with tiny pearls. (180 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1900 gp). Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Oren Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His hair is white and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a plains tribe. He has chosen to use the inheritance that was left to him frivolously. He now travels the world, in search of power and loot.

Motivation: A deep hatred of dire rats; and he has money and likes to spend it

Flaws: Shy. Bonds: Nature, Rich, Adventurer, Enemies. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Oren Tosscobble, Male Halfling Barbarian 9
Small (2'11") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 79 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)9 (-1) 18 (+4)15 (+2)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +2

Possessions: 60 pp. Violet garnet (1200 gp). Malachite (15 gp). Black opal (1600 gp). Hematite (15 gp).


Social Check DCs


Robert Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars, and his gloved hand is found clutching a nunchaku. He has a small bristly mustache and wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is untrained/undisciplined, which makes him dangerous.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Insomniac, Insane. Bonds: Family, Immigrant. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Robert Meliamne, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: White pearl (80 gp). Emerald (700 gp). Alexandrite (1600 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs


Boddynock Offund, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears professional attire. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy red hair. His eyes are a pleasant blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He worked as a nervous Masseuse and found it very stressful. He struck the Masseuse job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Optimist, Artistic. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Boddynock Offund, Male Gnome Rogue 14
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 10
Hit Points 98 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 17 (+3)14 (+2) 19 (+4)9 (-1)
Skills History +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Elven
Attacks Melee +2 / 4d6-3, Ranged +4 / 4d6-1, Grapple -1

Possessions: 1000 pp. Amethyst (140 gp). Onyx (80 gp). Lapis lazuli (10 gp). Red garnet (140 gp). Canary diamond (7000 gp). Silver pearl (140 gp). Tiger eye turquoise (10 gp). Amber (140 gp). Jasper (80 gp). Pink pearl (140 gp). Deep blue spinel (1500 gp). Blue star sapphire (800 gp). Jade (140 gp). Pink pearl (140 gp). Amethyst (140 gp). 1 Medium magic item.


Social Check DCs


Alain Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this woman wears a red deerstalker hat and red clothes. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She also is a firm believer in the womanly ideal.

History: She was born to a criminal king-pin and mafia family She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She used her abilities to trick people and travel the world for free.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's in love

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Criminal record, Rich, Has a crush. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Alain Quickstep, Female Halfling Barbarian 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 59 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)9 (-1) 9 (-1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Hematite (10 gp). Star rose quartz (40 gp).


Social Check DCs


Skirt Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports pastel clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. Her wide-brimmed hat is riddled with cuts and holes. She wears crescent spectacles with a black brim.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Skirt grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her old friends

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Slave. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Skirt Treat, Female Tabaxi Commoner 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 9 (-1)19 (+4)
Skills Intimidation +8, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 170 pp.


Social Check DCs


Dabbledob Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are amber.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Dabbledob was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dabbledob's father didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Slave. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Dabbledob Sympony, Male Gnome Cleric 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dagnal Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Sporting a red mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is able to fit into much smaller and tighter spaces than normal.

History: Dagnal was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered dancing. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a crush on the local Engraver.

Ideals: Artistic, Gifted, Persistence. Bonds: Poor, Attractive. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Dagnal Thrahak, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 13 (+1)5 (-3)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs


Two Llamas Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her sword. Her long beige fur is drawn into a two foot long braid. Her fierce copper eyes like to dwell on things.

Personality: She is extraordinarily eccentric. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she is currently in port desperately looking for someone to get her out

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Two Llamas Of Clay, Female Tabaxi Aristocrat 6
Medium (4'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills Performance +3, Stealth +6
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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