Morana Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, and she perpetually has her shortspear ready. She wears a deerstalker hat to cover her moderate length brown hair. She wears a mask on her face.
Personality: Morana hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She also is a firm believer in the womanly ideal.
History: She comes from a rich northern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 7000 cp.
Elama Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'10". She wears skinny pants and wears a yellow and brown robe with the hood down, and her gloved hand is found clutching a hand crossbow. She has wavy auburn hair. Her face is covered beneath a completely black helmet.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She also has developed a complete distrust of the Apothecary profession.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 9 (-1) | 7 (-2) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 200 gp.
Chaedi Blum, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and likes to wear ponchos typically of a light yellow in addition to tight pants. Her skin is also unnaturally pale. Her silver hair is styled in orderly dreadlocks. Her eyes are likewise hazel.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the north, but her parents moved at a very young age to the south. Like her mother and her sister before her, after school she went straight into learning to become a Gardener. She has drifted from career to career and currently works as a Gardener.
Motivation: To end her boredom; and she is content
Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Immigrant, Job. Occupation: Gardener
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Celestial, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: Silver pearl (100 gp). Coral (100 gp). Red-brown spinel (100 gp). Citrine (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Kite Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in an above average manner. Her fur, while still mostly red, has prominent grey streaks. Her green eyes peer out from beneath her broad pastel hat.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Kite was born with her father's beautiful face. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. She has recently gotten a pet goose that steals things from people.
Motivation: A deep hatred of goblins; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker. Bonds: Attractive, Criminal record, Slave, Enemies. Occupation: Actor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp.
Anakis Pain, Female Tiefling [Permalink]
Personal [hide]
Description: She wears green trousers with blue and green striped suspenders. She wears various colorful collared shirts, and carries pickaxes. Her long chestnut hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She has a massive crush on the younger sibling of the Seamstress who has hired her part-time. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born at the edge of vast island. A few years later when the north was not economically sound they moved to her current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anakis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a crush on the local Bowyer.
Ideals: Fighting. Bonds: Has a crush, Attractive, Nature, Immigrant. Occupation: Seamstress
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +6
Possessions: 30000 cp. Obsidian (6 gp). Citrine (40 gp). Freshwater pearl (6 gp). Banded agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nora Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her dagger. Her golden hair is unkempt and raggedy. She is baby faced.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born a particularly ugly child, much to the horror of her parents. Nora was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nora decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 7 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Mormo Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a green scarf, and carries sickles. He has wavy red hair. He has a dull look in his white eyes.
Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mormo took refuge in the old dungeon and found the beat up sickle and armor he uses now. He has drifted from career to career and currently works as a Bricklayer.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Professionalism. Flaws: Hedonist. Bonds: Nature, Job. Occupation: Bricklayer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Gaaki Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown hair is wavy and long. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.
History: From birth she was tutored by a cruel and relentless mentor. Her childhood dream was to be a Tanner, but she was a colossal failure. Due to her spouse's obsession with being a Tanner they were divorced and she won custody of their daughter. She worked as a Map Maker, and she later adopted a second daughter.
Motivation: Regain custody of her daughter; and expand her business
Bonds: Poor, Job, Immigrant, Mentor, Family. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 170 gp.
Uraim Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He has a red handlebar mustache and slicked back red hair. His thin eyebrows rest above his beady violet eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gifted from a young age, Uraim studied abroad. Cursed with vampirism at a very young age, Uraim has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Passionate, Gifted. Flaws: Ugly, Disease. Bonds: Family. Occupation: Cartwright
Voice: Spanish accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 pp. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
