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NPC Generator

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Advanced [show]


Olunt Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, brown cloak. He has shaved his head bald. His skin is flawless and his gray eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Olunt was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Attractive, Nature, Poor. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Olunt Daerdahk, Male Dwarf Wizard 7
Medium (3'11") Dwarf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp.


Social Check DCs


Seven Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown deerstalker hat and brown clothes. He wears a deerstalker hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines copper.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Fearful, Addict. Bonds: Adventurer. Occupation: Merchant

Voice: pre-pubescent

Attributes [hide]

Seven Fang, Male Tabaxi Rogue 10
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 9
Hit Points 68 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Medicine +3, Nature +6
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1

Possessions: 1400 gp.


Social Check DCs


Elysande Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'4". She typically wears a sleeveless long coat of deep yellow leather and dull white iron scale mail, and her gloved hand is found clutching a axe. Her silver hair is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She exudes charisma. She is a tour de force of persuasion. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born several months after her mother was called into army service. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.

Motivation: To reunite with her absent mother; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Attractive, Military, Slave, Family. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Elysande Hart, Female Half-Elf Aristocrat 2
Medium (5'4") Half-Elf, Neutral Good (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 80 gp. Malachite (9 gp). Freshwater pearl (9 gp). 4 Antitoxin.


Social Check DCs


Baelitae Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she tends to wear a large violet jacket. She has wavy golden hair. Her amber eyes have a joyful gleam in them most of the time.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture

Flaws: Disease. Bonds: Guardian, Family, Rich, Criminal record. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Baelitae Mellerelel, Female Half-Elf Aristocrat 10
Medium (4'8") Half-Elf, Lawful Evil (CR 10)
Armor Class 9
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 9 (-1)7 (-2)
Skills Athletics +4, Deception +2
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +2

Possessions: 2200 gp. 1 Minor magic item.


Social Check DCs


Quick Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'2", this woman is dressed in a clean pastel cloak covering her clean studded leather. Her gray fur is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Quick grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She has achieved small success as a Locksmith.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Flaws: Ugly, Selfish. Bonds: Adventurer, Job, Criminal record. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Quick Thundercloud, Female Tabaxi Cleric 9
Medium (5'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 27 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 800 gp.


Social Check DCs


Artin Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman sports grey clothing, slightly heavier than average wear. Her hair is greying and her face has many wrinkles. Her eyes are violet and beady.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a plains tribe. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Ugly, Depressed, Insane. Bonds: Nature. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Artin Caebrek, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 8 (-1)8 (-1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp.


Social Check DCs


Shedinn Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He is portly but not overly obese. He wears his rusty crest down. He wears round tiny glasses practically rammed into his face.

Personality: Shedinn is depressed about a lot of things. He tends to be a nihilist. He is obsessed with finding treasure.

History: He was born in a small forest village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Shedinn Lhamboldennish, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Tim Tickle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. His arcane abilities were realized during a raid on his village. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Marshal

Voice: German accent

Attributes [hide]

Tim Tickle, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 6 (-2)13 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Skog Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. Skog was born on a far southern island where he grew up under the tutelage of his father, an expert Sailor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Fearful. Bonds: Attractive, Immigrant, Rich. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Skog Stanley, Male Half-Orc Adept 6
Medium (5'3") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)5 (-3) 16 (+3)8 (-1)
Skills Investigation +0, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 200 gp.


Social Check DCs

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