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NPC Generator

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Advanced [show]


Shaena Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This woman has a large red mantle and cape that has been intricately interwoven into her violet robe. She is muscular with a powerful set of arms. Her moppish silver hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are hazel.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: The child of western immigrants she idolized her mother. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She wants to get laid; and revenge

Ideals: Justice, Gifted. Bonds: Immigrant, Enemies, Has a crush. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Shaena Whispermouse, Female Halfling Ranger 5
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills Athletics +2, History +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Akta Respect, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally shirtless and showing off her tattooed chest. She wears her silver hair down. She wears large thick round spectacles.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Akta lived on a farm with her father, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly. Bonds: Family, Criminal record, Adventurer. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Akta Respect, Female Tiefling Rogue 4
Medium (4'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Ahlyssa Gentry, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Energy wise she seems alert and responsive.

History: She was born to loving parents in a slum to the east. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Ahlyssa Gentry, Female Human Wizard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 14 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 pp. 1 Darkwood Buckler.


Social Check DCs


Ea Love, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a black suit, blue shirt, and tan tie. She is muscular with a powerful set of arms. Her red hair is smooth and relatively long. Her skin is flawless and her white eyes scan people very quickly.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Attractive, Enemies, Mentor, Poor. Occupation: Navigator

Voice: Speaks in third person

Attributes [hide]

Ea Love, Female Tiefling Adept 8
Medium (5'11") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Black velvet mask with numerous citrines (40 gp). Embroidered and bejeweled glove (1000 gp). An abacus with copper, silver and gold markers (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a yellow suit, green shirt, and black tie. His hair is auburn and curly. He has gleaming, smiling blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Opinionated, Gifted, Fighting. Bonds: Nature, Job. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Thervan Rothenel, Male Half-Elf Cleric 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 7
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 17 (+3)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Elven, Auran, Terran
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Smoky quartz (40 gp).


Social Check DCs


Skoth Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is unkempt and raggedy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He dislikes all the random violence that takes place in the east. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many gnolls want him driven away

Ideals: Fighting, Pacifist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Skoth Wesley, Male Half-Orc Paladin 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp. A delicate brass dragon egg (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp).


Social Check DCs


Meriele Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She is well dressed, but even with her fine clothing she looks run-down, marred by sweets. She has shaved her head bald. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Revenge.

Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Adventurer. Occupation: Banker

Voice: Whispers

Attributes [hide]

Meriele Gracey, Female Half-Elf Adept 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Insight +5, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Two Llamas Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her dagger. Her fur is cut close to her head. Her eyes are copper and beady.

Personality: She is very quiet and rarely speaks above a whisper. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Barrister for hire.

Motivation: Wants to open a new tavern; and balancing her hectic life and new barrister responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Two Llamas Hummingbird, Female Tabaxi Adept 4
Medium (6'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Beloril Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is blonde. His gray unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Beloril grew up listening to his father's many stories. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Miller

Voice: Pronounces O like U

Attributes [hide]

Beloril Torevir, Male Dwarf Fighter 8
Medium (4'1") Dwarf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 76 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)14 (+2) 16 (+3)15 (+2)
Skills Nature +5, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 130 pp. Rose (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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