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NPC Generator

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Advanced [show]


Sannl Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and she perpetually has her longbow ready. Her blonde hair is cut short. Her eyes are brown and beady.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sannl hails from a village terrorized by dire rats. Sannl abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Sannl Torevir, Female Dwarf Barbarian 4
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 44 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)6 (-2) 13 (+1)6 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Wiggan Underbough, Male Halfling [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze, and sports empty pouches on his belt. He wears his black hair up in a very large beehive style do. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Wiggan Underbough, Male Halfling Commoner 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 26 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills History +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 1000 gp. Malachite (4 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears many layers of old clothing at all times. He sports a long silver beard, and similarly colored long hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a desert tribe. When Warryn reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Shy. Bonds: Poor, Criminal record, Nature, Military. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Warryn Timbers, Male Gnome Sorcerer 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 19 (+4)11 (+0) 14 (+2)10 (+0)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 600 gp. 1 Superior lock. 1 Masterwork manacles. 1 Average lock.


Social Check DCs


Nissa Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A 3'4" eastern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is smooth and relatively long. Her green eyes peer out from beneath her Stetson tan hat.

Personality: She is business-like. She takes instructions and follows them to the letter. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born in the east. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Professionalism, Persistence. Flaws: Fearful. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Nissa Nucklestamp, Female Gnome Warlock 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 9 (-1)12 (+1)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Minor magic item.


Social Check DCs


Krakhorn Enfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white costume with the symbols of strength on his torso, and a wedding ring on his left hand. He has no hair. His violet eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Krakhorn was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to end his boredom

Flaws: Ugly, Mundane, Racist. Bonds: In love, Family. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Krakhorn Enfield, Male Half-Orc Druid 10
Medium (5'9") Half-Orc, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills History +4, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 15000 sp. A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (2000 gp). Finely wrought small gold bracelet (10 gp).


Social Check DCs


Ranala Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. She is portly but not overly obese. Her hair is cut close to her head. She has a dull look in her hazel eyes.

Personality: She has a massive crush on the younger sibling of the Stableman who has hired her part-time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born to a pair of adventurers, Ranala grew up listening to her father's many stories. Ranala was born on a far southern plains where she grew up under the tutelage of her father, an expert Stableman. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's attracted to the PC; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Stableman

Voice: Laughs frequently while speaking

Attributes [hide]

Ranala Garrick, Female Gnome Wizard 10
Small (3'4") Gnome, Lawful Neutral (CR 10)
Armor Class 16
Hit Points 44 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 15 (+2)5 (-3) 16 (+3)12 (+1)
Skills Acrobatics +9, Survival +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this southern man dresses in white turtlenecks beneath a blue coat with brown slacks. His hair, while still mostly red, has prominent grey streaks. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Athletic, Disciplined. Bonds: Has a crush, Adventurer, Nature. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Brushgather, Male Halfling Adept 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 10 (+0)16 (+3)
Skills Deception +5, History +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 340 gp. Rock crystal (50 gp). Banded agate (15 gp). Star rose quartz (50 gp).


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman likes to wear brown tank tops with pastel skirt. Her clothes are grease stained in places. Her beige fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is calm most of the time but flees social interaction. Further she is a bit of a stoner and is frequently out of it.

History: The child of western immigrants she idolized her mother. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of her sister

Flaws: Insomniac, Shy, Addict. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Smooth and feminine

Attributes [hide]

River In the Wind, Female Tabaxi Rogue 2
Medium (5'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 16 (+3)16 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Avelina Read, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is generally shirtless and showing off her tattooed chest, and is pretty ugly. She has no hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is extraordinarily eccentric. The war was a terrible time for her, and Avelina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Depressed. Bonds: Military, Religious, Mentor. Occupation: Miller

Voice: American accent

Attributes [hide]

Avelina Read, Female Human Expert 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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