Ethereal Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and brown handkerchief worn on his right side. He carries with him a set of pickaxes on his belt, each one with a sapphire on the hilt. He has moderate length gray fur. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful brothel owner made him what he is. In his 10th year, his parents were killed by a brigands raid, leaving Ethereal alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Ugly, Terse, Fearful. Bonds: Mentor, Enemies. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 6 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 4 (-3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
Ulfgar Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in grey turtlenecks beneath a red coat with blue slacks. He has a small bristly mustache and wavy red hair. His eyes are violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Animal Trainer, his father struggled to pay the bills. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Glassblower job and began his own company from there.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Flaws: Antagonistic, Insane. Bonds: Job, Poor, In love. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1000 cp.
Erky Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a tight fitting tan shirt and pants. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Erky lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and expand his business
Flaws: Shy, Fearful. Bonds: Family, Job. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp.
Uraim Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are amber and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A true patriot, Uraim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the north, but his parents moved at a very young age to the south. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Optimist, Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: Smoky quartz (40 gp). Aquamarine (500 gp).
Arumawann Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, tan, dusty cloak, marred by teas. His blonde hair is unkempt and raggedy. His face is covered beneath a completely black helmet.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Ugly. Bonds: Poor, Criminal record, In love, Religious. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Tree On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and wears pastel leather gloves, a pastel jacket, and tight pants. She wears a wide-brimmed hat to hide her balding. She has a tattooed face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a great chef.
History: She was born into a rich family. While studying, she fell in love. They married and had a son. She now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, In love, Adventurer. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 500 gp. Old masterpiece painting (800 gp).
Arha Van Es, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bristling with hidden weapons, mostly sickles and morningstars. Her moppish red hair is in a traditional bowl cut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised in a white middle class family as the only child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently she has begun working with bootleggers and crooks.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Optimist, Logical. Flaws: Addict, Mundane. Bonds: Rich, Criminal record. Occupation: Courier
Voice: German accent
Attributes [hide]
Medium (4'10") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
Possessions: Just what you see.
Baz Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man wears a black shirt with thin white vertical stripes and black pants. His clothes are grease stained in places. His hair is silver and very short. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to loving parents in a slum to the south. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Insane, Fearful. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1400 sp.
Thradal Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. He carries a battered crossbow and tarnished longsword as well. His red hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Thradal grew up listening to his mother's many stories. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Mercenary
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Sylvan, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. An abacus with copper, silver and gold markers (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!