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NPC Generator

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Advanced [show]


Right-Handed Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She has a moderate pudge and is not very fit. Her cinnamon fur has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She enjoys reading and quiet.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Right-Handed took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She is untrained/undisciplined, which makes her dangerous.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Insane. Bonds: Religious, Nature, Criminal record. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Right-Handed Buttons, Female Tabaxi Monk 8
Medium (4'11") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)8 (-1) 16 (+3)18 (+4)
Skills Deception +7, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Two Llamas In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and he perpetually has his club ready. His red fur is still thick. His eyes are blue and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Two Llamas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Two Llamas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Optimist. Flaws: Greedy. Bonds: Family, Poor, Slave. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Two Llamas In the Wind, Male Tabaxi Bard 8
Medium (5'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)6 (-2) 10 (+0)7 (-2)
Skills Sleight of Hand +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Verity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green painted combat armor at almost all times. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. She has several tiny amethyst earrings on each ear.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Damaia Verity, Female Tiefling Commoner 7
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)18 (+4) 12 (+1)18 (+4)
Skills Deception +7, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Orc, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Pink pearl (110 gp).


Social Check DCs


Mary Kitchur, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in brown turtlenecks beneath a grey coat with yellow slacks. Her hair is always cut to a buzz. Her amber unseeing eyes seem to look past you.

Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also is a firm believer in the womanly ideal.

History: She was born at the edge of vast desert. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Immigrant, Nature. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Mary Kitchur, Female Human Monk 11
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 9 (-1)14 (+2)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 390 pp. Coral (100 gp). Sard (30 gp). Onyx (30 gp). Emerald (1400 gp). Jade (100 gp). Golden pearl (100 gp). Onyx (30 gp). Black pearl (400 gp). Violet garnet (400 gp). Freshwater pearl (16 gp).


Social Check DCs


Ishte Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears many layers of old clothing at all times. Her brown hair is heavily combed to the left. She wears a mask on her face.

Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: A powerful brothel owner made her what she is. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Family, Mentor. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Ishte Dignity, Female Tiefling Sorcerer 4
Medium (5'5") Tiefling, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 9 (-1)19 (+4)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 25000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Lorilla Rofferton, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has slicked back red hair. Her blue eyes peer out from beneath her small tan hat.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gifted student she started as a Miller, but she got bored and became a Blacksmith. During her travels, Lorilla and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lorilla discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Lorilla fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Fighting, Logical. Flaws: Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Smooth and feminine

Attributes [hide]

Lorilla Rofferton, Female Gnome Aristocrat 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)11 (+0) 16 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Ogbur Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of maces, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying golden hair a little too much giving a sharp golden color. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Entrepeneur. Bonds: Attractive, Guardian, Immigrant. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Ogbur Stansfield, Male Half-Orc Warrior 2
Medium (5'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 11
Languages Common, Orc, Halfling, Auran
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 gp. Lapis lazuli (10 gp). Chrysoberyl (120 gp).


Social Check DCs


Decarabia Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Spice Merchant. She carries a battered longbow and tarnished greataxe as well. She has moderate length black hair. Her fierce silver eyes like to dwell on things.

Personality: She speaks before she thinks and is too direct. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She comes from a rich northern family. At a young age her father died while driving off some illithids. Her mother being the stubborn sort decided to stay and helped train her in greataxe use. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants a kiss; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Enemies, Adventurer, Has a crush. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Decarabia Chaos, Female Tiefling Sorcerer 3
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. Eye agate (13 gp). 1 Masterwork Common Melee.


Social Check DCs


Aerdeth Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is wearing colorful clothing, dressed as a Sage and is in decent physical shape. His long black hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Elves.

History: Born in the north to a Sage, Aerdeth learned a great deal about his mother's area of expertise. A gifted student he started as a Mayor, but he got bored and became a Sage. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: To be a Mayor again; and money/treasure

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Aerdeth Koehlanna, Male Elf Warrior 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1100 sp. Chrysoprase (40 gp). Coral (70 gp). Violet garnet (600 gp).


Social Check DCs

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