Tordek Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His brown hair is still thick. His thin eyebrows rest above his beady gray eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Ugly. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 100 gp.
Anakis Joy, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with black lining and desert motifs. Her white hair is slicked back into a classic pompadour. Her white eyes dart from person to person.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. She works hard and plays hard.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has dedicated herself to building a better world.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her old friends
Ideals: Justice. Flaws: Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Knight
Voice: Dutch accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 5)
Armor Class 13
Hit Points 54 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. 1 Banded mail. 1 Full Plate. 1 Masterwork Heavy wooden shield.
Dain Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a grey poncho over his likewise colored trousers and shirt. His white hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Dain was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Dain's mother didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dain fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Athletic, Fighting, Philantrophist. Flaws: Antagonistic. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 400 sp. Rhodochrosite (13 gp).
Erias Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered scythe and tarnished kukri as well. He keeps his brown hair in a pixie cut. His amber unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his mother. Cursed with unlife at a very young age, Erias has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Disease, Impulsive. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 pp.
Patrick Staurheim, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.
History: He was born in the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Bricklayer job and began his own company from there.
Motivation: To be a Miner again.
Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor, Immigrant, Job. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 8 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 10 pp.
Fenriz Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a pastel scarf. He is physically well-built. His black hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and marry his brother to traveling adventurers
Ideals: Opinionated, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 19 (+4) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Aquan, Ignan, Sylvan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1300 gp. Amber (150 gp). Zircon (60 gp). Hematite (5 gp). Alexandrite (300 gp).
Spear Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a pastel shirt with thin tan vertical stripes and brown pants. She wears a feathered hat to cover her moderate length lavender fur. Her fierce blue eyes like to dwell on things.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Carpenter but believes her peers are too gung-ho.
History: When she was but 7 years old her parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Spear's homeland. Spear decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home.
Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Carpenter
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Golden circlet with four aquamarines (2000 gp).
Merla Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing right arm. She is typically in her Stableman uniform. She has a long brown ponytail with little hanging trinkets. Her face is covered beneath a completely black helmet.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in the west to a Stableman, Merla learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She became a Stableman soon after.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Philantrophist. Flaws: Cynical. Bonds: Job. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eloise Pinkerton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is renowned for her bright brown dresses and hats and is in decent physical shape. Her white hair is knotted and matted. Her eyes are gray and catlike.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: From birth she was tutored by a cruel and relentless mentor. She has had some formal writing training, and achieved minor success. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: She desires power and/or immortality; and she is wracked by social anxiety
Ideals: Philantrophist, Artistic. Flaws: Fearful. Bonds: Adventurer, Mentor. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: Large well-done wool tapestry (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!