Pâsh Pickering, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many black ritualistic tattoos. He wears a tight fitting white shirt and pants. His moppish white hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: The child of eastern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. Since then, he has sought to make the best of life.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Optimist. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Fisher
Voice: Boston accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Merihim Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). His brown hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants his loneliness to end.
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1900 sp. 3 Antitoxin. 1 Everburning torch. 2 Alchemist’s fire.
Two Llamas Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His brown fur is unkempt and raggedy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Two Llamas is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to loving parents in a slum to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Sellsword
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. He keeps his long yellow fur kept up in a rat tail. His blue eyes dart from person to person.
Personality: Cloud speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Locksmith, who enjoyed hunting, Cloud was taken on many hunting expeditions. He worked as a nervous Miller and found it very stressful. He now owns his own business.
Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Nature, Job, Rich. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Nutae Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely tan suit with grey socks and a vest with buckled shoes. His golden hair is greasy and uncared for. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich northern family. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Joker. Flaws: Ugly, Insomniac, Insane. Bonds: Rich. Occupation: Fisher
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Three Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear pastel pants and tee shirts. He wears a wide-brimmed hat to hide his balding. His eyes are likewise green. His teeth are white and perfect.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not trust anyone and sleeps with one eye open.
History: Three was born with his mother's beautiful face. After coming to the age of reason, Three took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is wracked by social anxiety; and to get a good night's sleep
Ideals: Gifted, Justice. Flaws: Insomniac, Fearful. Bonds: Attractive. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 4000 cp. Pink pearl (100 gp). Citrine (80 gp). Rhodochrosite (6 gp).
Doudra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears green leather gloves, a green jacket, and tight pants. Her scarlet crest is smooth and relatively long. She has a tattooed face.
Personality: A skeptical and narcissistic woman, Doudra's first love is herself. Her second love is also herself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Marshal, who enjoyed hunting, Doudra was taken on many hunting expeditions. Doudra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. By chance she met her sister recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister
Ideals: Impeccable, Joker, Fighting. Bonds: Nature, Family. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 200 gp.
Shivering Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She prefers to wear flannel. Her small hat is riddled with cuts and holes. Her amber eyes peer out from beneath her small pastel hat.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Shy, Hedonist, Antagonistic. Bonds: Military. Occupation: Cook
Voice: Irish accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp.
Riswynn Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her tied-back hair is silver. She has several tiny opal earrings on each ear.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is harsh and unforgiving.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Job. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 8000 cp. Aquamarine (700 gp). Brown-green garnet (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!