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NPC Generator

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Advanced [show]


Keyleth Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, tan, dusty cloak. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Keyleth was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to meet her childhood hero; and to share knowledge with the world

Ideals: Logical. Flaws: Depressed, Shy. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Keyleth Caphaxath, Female Elf Aristocrat 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 5 (-3)15 (+2) 12 (+1)8 (-1)
Skills History +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs


Namfoodle Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his tan robe and has his scythe always slung over his shoulder. He has moderate length white hair. His amber eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Namfoodle grew up listening to his father's many stories. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants his loneliness to end; and meet up once more with his childhood friend

Ideals: Optimist, Philantrophist, Logical. Bonds: Adventurer, Has a crush. Occupation: Cook

Voice: Sensual and smooth

Attributes [hide]

Namfoodle Nackle, Male Gnome Wizard 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)7 (-2) 14 (+2)12 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Krusk Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'8". He wears a custom-built plate barding that's adorned with black lining and desert motifs, and his gloved hand is found clutching a ceremonial dagger. With a patchy silver beard and wild silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Greedy, Impulsive. Bonds: Nature, Adventurer, Rich. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Krusk Everly, Male Half-Orc Cleric 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 20 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)12 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 9
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Blue quartz (4 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He wears his red fur up. He has a tattooed face.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Stableman in town.

History: Born in the north to a Stableman, Art learned a great deal about his mother's area of expertise. Art liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and further expansion of business

Flaws: Shy. Bonds: Slave, Job, Nature, Family. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Art Of Ivory, Male Tabaxi Paladin 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Nature +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 cp.


Social Check DCs


Aasathra Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely green suit with brown socks and a vest with buckled shoes. Her crest is greying and her face has many wrinkles. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She does not trust anyone and sleeps with one eye open.

History: Born to a Miller, her mother struggled to pay the bills. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and she desires power and/or immortality

Flaws: Ugly, Insomniac. Bonds: Adventurer, Poor, Religious. Occupation: Locksmith

Voice: Low range voice

Attributes [hide]

Aasathra Mystan, Female Dragonborn Monk 12
Medium (6'1") Dragonborn, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 4000 gp. Malachite (8 gp). Azurite (8 gp). Red garnet (40 gp). Red spinel (40 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therlin Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her chestnut hair, when down, is lengthy. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south to a Navigator, Therlin learned a great deal about her father's area of expertise. Her childhood dream was to be a Sage, but she was a colossal failure. She moves from town to town, unable to find a place to settle.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new navigator responsibilities is difficult

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Navigator

Voice: Speaks with back of mouth

Attributes [hide]

Therlin Strakeln, Female Dwarf Bard 7
Medium (4'3") Dwarf, Lawful Good (CR 7)
Armor Class 10
Hit Points 19 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)14 (+2) 12 (+1)8 (-1)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Symma Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Roofer. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has wavy black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: A strong sense of loyalty to Halfling people; and a rival would like her out of the picture

Flaws: Shy, Racist. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Symma Waggletop, Female Gnome Monk 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 10 pp.


Social Check DCs


Emmeline Hamilton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing the road beaten gear of a warrior. She has styled her auburn hair well, parting it to the left. She has gleaming, smiling green eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is an amazing painter.

History: Born to a poor family in the city she treasured whatever gifts she got. While studying, she fell in love. They married and had a daughter. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Terse, Insane. Bonds: Poor, In love. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Emmeline Hamilton, Female Human Ranger 8
Medium (4'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Celestial, Orc, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp.


Social Check DCs


Ghâm Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His left leg appears badly burned and disfigured. His white hair is long and unkept. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Ghâm was raised in a hard working conservative environment. A gifted student he started as a Cook, but he got bored and became a Sage. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: To be a Cook again; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Ghâm Hastings, Male Half-Orc Warrior 7
Medium (6'4") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp. Gold music box (2000 gp).


Social Check DCs

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