Burto Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and wears a red vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his red boots flare out at the collars. His left leg appears badly burned and disfigured. His black hair and beard is wavy and long. His violet eyes peer out from beneath his wide-brimmed red hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Burto hails from a village terrorized by orcs. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To share knowledge with the world; and revenge
Ideals: Logical. Flaws: Emotional. Bonds: Rich, Enemies. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp.
Hadarai Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a yellow and black handkerchief worn on his right side. He carries with him a set of ceremonial daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: Expand his business; and revenge
Ideals: Fighting, Gifted, Optimist. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Mortician
Voice: Low and grunting
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 300 gp. 1 Minor magic item.
Gimurt Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His red hair is greasy and uncared for. This blue eyed southerner is not easily forgotten.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 67 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +3
Possessions: 4000 gp. Violet garnet (1300 gp). Blue quartz (11 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is lengthy and is close to two feet long. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Oriel was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She has achieved small success as a Carter.
Motivation: Wants to open a new tavern; and to be a cook again
Ideals: Joker, Philantrophist. Flaws: Addict, Racist. Bonds: Rich, Job. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 600 gp. Tiger eye turquoise (7 gp). Brown-green garnet (120 gp).
Synthrin Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear black pants and tee shirts. Her scarlet crest is greasy and uncared for. Her fierce gold eyes like to dwell on things.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She believes the world needs to unite to get rid of orcs once and for all.
History: The child of a Shoemaker, who enjoyed hunting, Synthrin was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. Days after completing her studies, news broke out that her hometown was attacked by orcs. Synthrin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Cumpen Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a blue shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. Her hair is long and chestnut with streaks of golden, and is pulled back with small blue clips. Her eyes are violet and she is always smoking a pipe.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Cumpen never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She has a crush on the local Knight; and to settle down with her crush
Ideals: Artistic. Flaws: Shy. Bonds: Nature, In love, Has a crush. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 38 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Draconic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 200 gp.
Adran Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'2" and is dressed in earthy colors with a blue and yellow handkerchief worn on his left side. His left hand appears badly burned and disfigured. With a patchy silver beard and wild silver hair. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a wizard, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Mentor, Military. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 39 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Tiger eye turquoise (5 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (5 gp). Sard (30 gp). Deep green spinel (100 gp). Jasper (30 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Abad Guile, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear black pants and tee shirts. His brown hair is greasy and uncared for. His face is scarred and worn.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tiefling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 73 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: Onyx (80 gp). Amber (90 gp). Blue quartz (12 gp). Rose (80 gp). 1 Minor magic item.
Ellyjoybell Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. Her red hair is heavily combed to the left. Her brown eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a minor phobia of water and hates getting wet.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now travels the world, in search of power and loot.
Motivation: She uses money and sex appeal to get what she needs; and she wants to meet her childhood hero
Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Rich, Adventurer, Attractive. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!